MonMarty

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So far MonMarty has created 83 blog entries.

New War Declaration And Tribute Rules!

We are altering our War declaration and tribute rules to facilitate the changes in the PVP environment. We want to foremostly, equal out the scales of the Tribute by recognizing that bigger factions don’t automatically earn more money. Additionally we want to make wars more fair, by discouraging one or two man raiding factions, and encouraging large wars between large factions. Lastly we want to still provide essential protection for start up factions. Obviously this system is new, seems complicated and will need some time to get used to. We ask the player for patience and cooperation to stamp out any potential flaws and issues this system might have.

Note: Raid rules, tribute and other factors concerning just raiding will not be affected at all. The Raiding system and its rules work as intended and are not presenting any problems.

Tribute Rule:
The max tribute in a war between A and B is always the number of members of the smallest faction times 50. This means if a 2 member faction declares war on a 10 member faction, the max tribute either way is 2×50= 100 Regals.

  • Note: You may still offer custom demands such as roleplay items or resources. The value of these demands may not exceed the max tribute however, and may not include forced character death, kicking of faction members, or unclaiming homelands.
  • Note: It is always encouraged to offer more than one demand to offer variety and choices for the surrendering factions.

Small Faction Protection:
Factions that are younger than 1 month may not be declared war upon unless they already are at war with another faction. Recreating factions to always be younger than 1 month will be seen as a rule violation and will be punished. Recreating factions also doesn’t end wars.

On alternate accounts:
Alternate accounts will be overlooked in most cases when it comes to Tribute calculations. The exception however, is if a faction is clearly artificially increasing or decreasing the tribute by adding more than reasonable amounts of alts to their faction. If a player suspects this happening, they should report it and the offender will be punished and their alts permanently banned.

Surrender terms:
Max tribute constitutes a 75 day truce between both factions. The surrendering side may always break the truce whenever it pleases them. The declaring side may never break a truce. Custom truce days may be agreed upon but are not able to be enforced with max tribute.

A surrender with max tribute is always enforced. You may not surrender in the name of others, neither may you accept a surrender in the name of others. Surrender terms may only be issued and accepted by War Leaders, and Max Tribute is an automatic surrender and enforced truce. Other surrender terms are optional and subject to negotiation.

The following point is only relevant to you if you plan to use allies in your war. You may ignore it if you fight alone and your target is also alone.

On Alliance wars:
Factions may now declare wars as coordinated alliances and in some cases MUST declare war as an alliance instead of separate factions. Factions coordinating their attacks on a single or multiple factions are seen as an alliance.

  • Note 1: War Leaders are the factions that represent all other members of a Faction Alliance. In most cases, this would mean the faction that posts the war declaration and the receiving faction that is declared war upon.
  • Note 2: War Leader status may be swapped during the war but only by the active War Leader.
  • Note 3: Swapping War Leaders does not alter the tribute whatsoever. Neither does declaring war as an alliance. This rule is simply in place to prevent people from loopholing the system to demand more money from a single faction meanwhile coordinating their attacks to provide unified pressure.
  • Note 4: Only War Leaders may accept surrenders or issue them. War Members may never surrender individually unless the opposing warleader agrees to it. This prevents allied factions from selectively forcing factions out of the war.
  • Note 5: A truce is enforced for all members of either alliance if a surrender is made. Any member of the surrendering alliance may break the truce whenever it pleases them and it will break the truce for all opposing factions. The surrendering factions who did not break their truce, however, will retain their truce. The winning side may never break any truces.Note 6: If you as a member disagree with your War Leader surrendering or accepting a surrender, then that is your own fault, and you should have picked better allies or not entered an allied war effort.
  • Note 7: You do not need to be part of the allied war effort at the start of the war. Any faction may join a war effort at any time on any side, however, this decision is permanent until the war ends either way or until the opposing War Leader agrees to their departure from the war.

On loopholing:
Breaking the rules or trying to find loopholes around the system for your own benefit will be punished. If at any point you feel your opposing side is trying to loop hole around the war declaration rules and especially the Alliance rules, you should report this on the forum. Continually restarting your faction to benefit from the one month grace period will result in severe punishment.

All Wars declared before this post and still active are hereby declared null and void, and must be resubmitted.

The topic in which we respond to questions concerning this change or any concerns you may have can be found here.

By |November 23rd, 2014|General News|0 Comments

Regalia V3 under construction!

As some hints may have already led some people to suspect, Regalia V3 as a map is under construction (though technically this would be V2). Regalia V3 will not be a rebuilt version of Regalia V2, but a Regalia moved onto a completely new map. This means existing streets (may) be moved over to the new map in their entirety, the city will in general receive an internal restructure. There have been issues with the current version of Regalia for quite a while:
  • We cannot expand in any other direction than North and East, which is not optimal for city planning.
  • The Undercity is terrorized by bad construction decisions made years ago, and horrible World edit errors.
  • We do not have access to a snapshot of the map, so we cannot use /restore on ugly flat stone areas.
  • Regalia’s underground is currently filled with caves, tunnels and unneeded mines. This results in heavier FPS strain on players.
  • Regalia is not built on the standard minecraft height map, resulting in odd color variations of the sky on different texture packs.
  • Our attempts to decentralize the Tavern have resulted in awkward city planning. We plan to reverse this now that we know better.
  • The current harbor cannot be expanded due to the lack of space, meaning future transport ships wold amount to more confusion among the players.
  • We cannot clean up the current map of flowing water or excessive FPS issue causing blocks, which results in a detraction of gameplay value in Regalia due to the low FPS.
  • The current map is ugly. It was made with TerrainControl and looks unrealistic.
In short, the current map is about 2 years old, and we cannot tolerate the shortcomings of it any further, as it is inhibiting expansion of our roleplay capital. The immediate benefits we expect are:
  • Easier navigation trough the new city
  • Better FPS as we go trough extreme measures to limit FPS issue causing problems
  • More and better public buildings, as we have more space to expand housing into, meaning we have more free space for public buildings.
These obvious notes should be held into account:
  • We do not have a strict release date, most optimally speaking, we could finish this medio December, early January. The old Regalia will keep in function until that time, but no innovating work or renovations will be done during that period. When a finalized release date is known, it will be made apparent at least 2 weeks in advance.
  • It is not recommended to buy housing on the marketplace right now, either in auction or the market, unless you are willing to only benefit your purchase for a short amount of time.
  • All houses will be evicted when the map migration happens. This means all players lose their houses and nobody gets special treatment in receiving a new house. There will be more houses available upon the new release, so there will be more choice, but ultimately there will be a race for real estate when the map is officially released. We are considering a couple of days overhead to allow players to explore the city and check out the housing to make sure they know what they are buying, and run towards the house they want to buy. This should allow entry level experience in the housing market for everyone, which will make rich house owners sad, but this is a technical necessity we have to commit to.
  • It is not guaranteed that Regalia will continue to function as a safe chest storage location. We are considering blocking the placement of chests to just a single or double chest to allow some basic storage, but we do not want players to store their entire private storage and then not use the houses for roleplay, which is what they are intended for. Wether we are going to commit to a storage world where you can “rent storage boxes” or force players to store their private items in survival worlds has not yet been decided.

Questions concerning these changes can be directed to our forum thread found here

By |November 22nd, 2014|General News|0 Comments

Teled Methen Pre-Release

Teled Methen, our newest world map, has been officially opened for premiums today in the form of a pre-release. For a period of of roughly 6 days, Premiums will have the ability to explore the Elven ruins world of Teled Methen. Faction claiming has been turned off, so nobody can claim anything. PVP and block building has also been turned off, so the map is purely open for exploration and discovery for 4 days. On Monday the 13th of October at 22:00 GMT, the world will officially be opened for non premiums. At the same time as this official opening, the world’s block building and faction claiming will be enabled.

If you haven’t decided yet whether to donate for premium, or to donate again after a while of not having done so, now would be the perfect time to donate! Premiums have 6 whole days to explore the map and look at those high profile locations that everyone wants. Maybe find a hidden location that looks even better? It also gives you a head start on everyone else. You can be on the location that you want to claim as soon as the world opens! The DynMap for Teled Methen is already available. Check it out now!

Teled Methen is the Elven continent that once housed the great Elven capital of Rië. The proud Elven metropolis was reduced to a pile of rubble, but Elves have started to reclaim the lands lost to the Orcs. Will you be on the front lines and build a glorious new base, castle or city in these lands that are so full of lost memories and ancient glory? This world will be fiercely contested by our player base, so make sure you are there early!

Regular Player Access Countdown:

TeledRuins

TeledCoastline

TeledMoonlight

TeledCanyons

By |October 8th, 2014|General News|10 Comments

Year 2014 Week 38

Direction

  • MonMarty: Directing manpower for the Harvest Festival planning in the correct paths.
  • MonMarty: Individual Direction awes0melawson.
  • _Omnomivore_, Thortuna: Individual directing toward eachother and discussing the creation on gamestaff rank guide.
  • Thorodax: Individual Direction panic15
  • Thortuna: Individual Direction _Omnomivore_
  • Thortuna: Individual Direction Werewolfslayer
  • Thortuna: Individual Direction MDeeDub.
  • MonMarty: Individual Direction Knyxor.
  • Ryciera: Individual Direction BabaManga.
  • MonMarty, Thortuna, Gethelp, Thorodax: Direction meeting participation.

Info

  • Jackson413 x4: Info Report – Potential Spigot Replacements for MassiveCraft
  • spectec x2: Individual research for Cayorion and discussion.
  • spectec: Creation of new Siege Mini-Game thread and poll.
  • Awesomelawson x2: Writing Optifine guide.
  • Jackson413 x2: Processing Optifine guide.
  • Spectec: Harvest festival meeting – 09/21/14.

Game

  • Thortuna x12: World Restores
  • Thortuna x4: Gamestaff assistance
  • _Omnomivore_ x8: Created and made the gamestaff rank guide available to the gamestaff.
  • _Omnomivore_ x4: Ban appeals
  • _Omnomivore_ x3: Aspirant ticket training
  • _Omnomivore_: World Restoration
  • Gethelp: Warzone creation
  • Jamescl x3: Gamestaff assistance
  • Gethelp x4: Gamestaff assistance
  • _Omnomivore_ x3: Gamestaff assistance
  • Th3_Drunk_Monk x3: Gamestaff assistance
  • Aleixandria: War Declarations
  • Aleixandria x4: Wrote up a document on all overclaimed factions
  • Werewolfslayer: Ticket training with senior gamestaff
  • Tuxys: Ticket training with senior gamestaff
  • Kidmodo: Ticket training with senior gamestaff
  • Aleixandria, sevrish, Alj23: Ticket training with aspirants
  • panic15: Ticket training with senior gamestaff
  • _Omnomivore_: Harvest festival meeting – 09/21/14.
  • spectec: Rank 2 ticket training with Aleixandria.
  • spectec: Rank 1 ticket training and aspirant+ workspace setup for Kidmodo.
  • spectec: Help chat support
  • spectec x2: MassiveTickets
  • spectec x2: Ithania world restores
  • Gethelp x2: World restores.
  • Gethelp x2: Aspirant ticket training.
  • Mdeedub: War declarations
  • Mdeedub: Rank 2 ticket training with alj
  • Alj23: Rank 2 ticket training with Mdeedub

World

  • MonMarty: Update the Noble Lounge in Regalia.
  • MonMarty x2: End the build competition, hand out prizes, and provide feedback.
  • MonMarty: Set up the aspirant playground and expanded the competition grid.
  • MonMarty: Set up the Competition for September Builds on the Forum.
  • MonMarty, mojaveboogieman x2: Tavern renovations.
  • MonMarty x2: Large sewer segment construction.
  • MonMarty: Large sewer segment implementation.
  • MonMarty, Ryciera: Set the prisonhousing on sale and provided aftercare.
  • spectec x3: Beach terraforming in Warrenord world.
  • MonMarty x5: Implementation and construction of the Etosa Basilica in Regalia.
  • MonMarty, Knyxor: Work on the Artesan housing.
  • Satisarah: Harvest festival meeting – 09/21/14.
  • JP1976: Harvest festival meeting – 09/14/14

Lore

  • MonMarty x2: Wrote the Voidling/Existling Lore for Ryciera to process.
  • MonMarty x2: Created the Violet Order outfit and provided the items for Shayin to hand out.
  • MonMarty x2: Set up the tavern drinks and managed regions to reinstate the functional crew.
  • MonMarty x2: Recruit BuffyCreepSlayer, Sight and catcat1503 as new Rp staff members, guiding them trough the startup.
  • MonMarty: Writing the Social Etiquette guide on the forum for roleplayers.
  • Oxoman x2: Wrote Void Egg page.
  • Ryciera, Levers x2: Processed Void Egg page.
  • Panic15 x6: Wrote Spirit Magic page.
  • Ryciera, Kammyboo x2: Processed Spirit Magic page.
  • Shayin x2: Wrote Mielikki’s Herb page.
  • Feyona, Sight, Levers x2: Processed Mielikki’s Herb page.
  • Oromir x3: Wrote Bloodthorn Vine page.
  • Ryciera, Levers x2: Processed Bloodthorn Vine page.
  • Leo345678 x2: Wrote Magebane page.
  • BabaManga, Shayin, Ryciera x2: Processed Magebane page.
  • DJWingedHope x2: Wrote Falconet’s Jewel lore.
  • BabaManga, Ryciera x2: Processed Falconet’s Jewel lore.
  • Ryciera x2: Wiki upkeep.
  • BabaManga: Wiki upkeep.
  • Ryciera, Plecy, BabaManga, MonMarty: Harvest festival meeting – 09/21/14.
  • Levers, Shayin, Plecy, Feyona, Ryciera, BabaManga: Harvest festival meeting – 09/14/14
  • MonMarty: Made Aloria Pixel friendly map.

Quest

  • leversandpulleys x4: Created a “how to” document for gamestaff to use about quests.
  • Terence29: Harvest festival meeting – 09/21/14.
  • Imboring56, Terence29: Harvest festival meeting – 09/14/14
  • leversandpulleys x2: General quest quality assurance
  • leversandpulleys, Brycea111 (x4), Cayorion: general quest quality assurance.
  • leversandpulleys: General quest quality assurance.

PR

  • Cayorion, leversandpulleys, spectec, Ryciera x2: (Tuesday) News Post – Groundbreaking New Quest World, Published on WordPress, Forums, Facebook and Google+.
  • MonMarty: Wrote the “Let’s talk Roleplay” Internal PR announcement.
  • Ryciera, Thortuna, Cayorion: Answering questions on MassiveCrafts Facebook page

Tech

  • Cayorion: (Monday) OS Software Update
  • Cayorion: (Monday) Web server cleanup
  • Cayorion x2: (Tuesday) Forum Maintenance
  • Cayorion x8: (Wednesday) Factions – Removal of universe system, Cooperation with MarkehMe and lag fixes.
  • Cayorion x6: (Thursday) Factions – A few bug fixes and improvements to the faction home system.
By |September 15th, 2014|Weekly Changelog|0 Comments

Teled Methen Promo Video Released!

MassiveCraft has released it’s official Teled Methen Promo Video! Watch it on our official Youtube channel, in 1080p! The video features over 3 and a half minutes of in world footage, locations that you can find in and around our new world map. This map will be open for survival players, featuring grand canyons, forests, ruined cities and much much more!

By |September 2nd, 2014|General News|2 Comments

Teled Methen Trailer Announcement!

Teled Methen, our newest world project is nearing completion. We are happy to announce that the Teled Methen trailer will be released on Saturday the 30th of August. The trailer will feature over a minute of unique footage of the world, in preparation of the official world release.

We are proud of the quality of Teled Methen, being built with the latest technology in World Machine and World painter, accompanied with unique Bo2’s build by our world staff found nowhere else.

We hope you look as much forward to this world release as we do. An official release date is not available yet, but we should have a more solid date around the time when the trailer comes out.

By |August 26th, 2014|General News|1 Comment

Massivecraft Is Looking For Video Content Creators/editors!

MassiveCraft is looking for Video Content Creators and editors. This means we need people who have skills with recording good content, as well as actual video editing, splicing video sections together and adding effects and what not. We categorize both as different, so we will give information on each individually.

MassiveCraft Video Content Creators
We are looking for Video Content Creators, meaning people who have a strong computer able to run Minecraft shaders at a comfortable 40 to 60 FPS. Additionally, said individuals should have a decent internet connection, as sharing raw video files could require uploading a gigabyte worth of video material. Good video content is worth Regals for us, and you will be given a position in the PR/Media department for your work.

Do you think you have the requirements for a Video Content Creator? Post on the forum Thread with the name “MassiveCraft is looking for Video Content Creators/Editors!” in the Server News section And submit some sample video recordings you have made.

MassiveCraft Video Content Editors
We are looking for Video Content Editors, meaning people who have good experience with video editing software. Said individuals should have already made several video edited submissions on for example YouTube. Good video editing means smooth transitions, complimentary commentary or audio, and no dub-step music covers. Good video content is worth Regals for us, and you will be given a position in the PR/Media department for your work.

Do you think you have the requirements for a Video Content Editor? Post on the forum Thread with the name “MassiveCraft is looking for Video Content Creators/Editors!” in the Server News section And submit some sample edited videos you have made.

A good example of a well made YouTube video that is well edited. 

By |July 29th, 2014|General News|1 Comment

Several Premium features enabled to all players!

Following our recent posts regarding the server monitisation, we have implemented our first step towards making our Premium package EULA compliant. The chances are effective immediately, and have the following effects:

  • All MassiveTraits limitations have been disabled for non premiums.
  • 15% damage reduction for Premium has been lifted.
  • /wb portable workbench is now available to everyone.
  • MCMMO experience boost globally removed for premiums.
  • Faction power and regeneration has been set to Premium levels for everyone.
  • 750 Regals per month from having premium has been removed.
  • All money related commands have been made available to everyone.
  • Premium lounge has been removed.
  • /fix command is now available to everyone.
  • The Premium chat channel has been removed.
  • Creative Gates can now be built by everyone.
  • Cannons can now be built by everyone.
  • Horse armor can be crafted by everyone.
  • Name tags can be crafted by everyone.

As always, we will continue to work to balance out the losses of the Premium package with awesome new features and we hope that all of you will continue donating. The Premium package will continue to be an awesome set of features for any player wanting to donate to the server and receive something in return for it. We continue to work finding new awesome features like the recent pet feature, and several forum features that are currently still in the works. For those of you who haven’t donated yet, with what we hope is an improvement to the server as a whole, we hope that you will consider donating, especially now.

A new round of changes will be implemented within a week, we will keep you all fully up to date on every change we plan to make and implement.

The MassiveCraft Team

By |July 11th, 2014|General News|7 Comments

Regalian Market Shop Rework

What is this?
The Regalian Marketplace is being evicted. This means that in about 3 weeks time, on the 30th of July, all market shops in the regalian Marketplace are getting deleted. A new Market world will be introduced where the old one ends, meaning you will still be able to reach it with /warp market etc.

Why are we doing this?
The current Marketplace has been in place for over half a year, but it is becoming awkward in the current Regalia planning. We have also noticed an increase in the decrease of FPS in Regalia AND the market, as a result of all the chest shops. In order for us to allow future expansion of the market area and to provide better service for both the Market and Regalia, we need to move the Market to it’s own world. Additionally, the markets need a rework. We are planning on making the market stalls larger as well as more advertised. We want the market stalls to have more uniqueness to them, and to allow this we need to redesign the frames. 

Does this mean I will lose my shop?
Yes. Your rent region will be deleted on the 30th of July. You will not receive a refund for the cost of the shop rental. 

Can we reserve any new shops in the new world?
No, we believe it’s important to give new merchants a fresh start at the market. The release of the market world will be announced a week in advance in time, and will most likely be hosted after European dinner times and early afternoon American times. 

Is there anything I should do?
Be sure to clear out your shop before the 30th or cancel auto renew. We will delete anything we find inside the shops, no refunds will be made for anything.

By |July 8th, 2014|General News|1 Comment

MassiveCraft and Server Monetisation Pt.2

As promised last week, we would consult the Server Direction Staff about the steps ahead of us in changing our business model. We talked for a couple of hours and came up with some interesting ways to move forward to comply to what Mojang wants to see.

Our first step, is to gradually phase out Mojang EULA incompliant features of the Premium package. We are deliberately not saying anything on this matter, as we have not determined what features will disappear when. We can with a fair amount of certainty say however that most premium features will remain for the duration of the month of June. July should see the first features slowly being enabled server wide, or removed altogether.

Our second step, is to gradually phase in Mojang EULA compliant features into the Premium Package. This means both in game visual features, as well as out of game benefits. We can already reveal a couple of them:

  • An in-game pet system.
  • A forum Avatar banner.
  • Other Forum related benefits.
  • Other Teamspeak related benefits.

Many of these are still in the works, but we plan to bring many more awesome features to the Premium Package that are totally okay and will help players to individualize themselves.

Our Premium Donating system will not be altered. Everyone is encouraged to continue donating the way they did, as the system will be unaffected by our changes.

Our third step, is to gradually implement other methods of generating revenue for the server upkeep. These are still high up in planning, meaning we cannot put the details down exactly yet. We can however say the following:

  • Crowd funding projects in which players can help fund projects which take time and effort to finish. Think for example being able to choose what feature will be released on the server next with your donations.
  • Automated advertisement for factions/players on the server that can be bought with a slot based method.
  • Server wide benefits purchased by players and then given to all players while also announcing their name publicly.
  • Purchasable Wiki pages.

There will be no exchange effect for players. Players may continue to sell, buy; Regals, Factions, Items. We as a server however, will not sell anything. If any other news comes available to us, we will make it known immediately to make sure everyone is fully informed. Any changes will be thoroughly announced everywhere we can.

The MassiveCraft Team

By |June 16th, 2014|General News|0 Comments