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Introduction

MassiveCombat allows configuration of almost every PvP aspect in Minecraft. Because of this there are loads and loads of configuration options. It can be hard to know where to start. With this in mind we have created this quickstart guide and the command /combat quickstart. We provide premade configurations you can read about below and also easily apply with a single command.

MassiveCraft

Summary

  • /combat quickstart MassiveCraft
  • This is the configuration we use ourselves.
  • Instant attacks and no sword sweeps.
  • Lower no damage ticks for better hit detection.
  • Critical hits allowed when sprinting.
  • Armor at 75% to avoid endless fights.
  • Gold works just as Iron.
  • Leather never breaks.
  • Buffed hoes and spades.

Explanation

On MassiveCraft we use our own custom configuration inspired by Minecraft 1.7/1.8. There’s no sweep attacks and the attack speed is instant. We do however modify damage, protection and durability. We argue that the material functionality order should be DIAMOND, IRON/GOLD, STONE/CHAINMAIL and WOOD/LEATHER. We group IRON/GOLD together because gold is more expensive than iron, yet if people want to look fancy in PvP and waste resources to do so we should allow them to.

Modifiers: We nerf protection from armor, enchantments and resistance potions down to 75%. Otherwise god gear fights can last forever.

Damage: Since we use MCMMO the axe damage is lower than for swords. PICKAXE come after since they use more materials. Finally SPADE and HOE use the same amount materials and should deal the same damage.

Protection: We set the GOLD protection to that of IRON.

Durability: We swap CHAINMAIL and GOLD. Then GOLD is the same as IRON. Then we give leather infinite durability since it’s used in colored voting items that serves no PvP purpose anyways. Finally we make all armor twice as durable using the durabilityFactor.

Commands

# Damage
# Gold same as Iron. Buffed tools.

mcc damageWorlds standard true
mcc damageBase put DIAMOND_SWORD 7
mcc damageBase put IRON_SWORD 6
mcc damageBase put GOLD_SWORD 6
mcc damageBase put STONE_SWORD 5
mcc damageBase put WOOD_SWORD 4
mcc damageBase put DIAMOND_AXE 6
mcc damageBase put IRON_AXE 5
mcc damageBase put GOLD_AXE 5
mcc damageBase put STONE_AXE 4
mcc damageBase put WOOD_AXE 3
mcc damageBase put DIAMOND_PICKAXE 5
mcc damageBase put IRON_PICKAXE 4
mcc damageBase put GOLD_PICKAXE 4
mcc damageBase put STONE_PICKAXE 3
mcc damageBase put WOOD_PICKAXE 2
mcc damageBase put DIAMOND_SPADE 4
mcc damageBase put IRON_SPADE 3
mcc damageBase put GOLD_SPADE 3
mcc damageBase put STONE_SPADE 2
mcc damageBase put WOOD_SPADE 2
mcc damageBase put DIAMOND_HOE 4
mcc damageBase put IRON_HOE 3
mcc damageBase put GOLD_HOE 3
mcc damageBase put STONE_HOE 2
mcc damageBase put WOOD_HOE 2
mcc damageUnknown 1
mcc damageFactor 1
mcc damageEventFactorClose 1
mcc damageEventFactorRanged 1

# Sweep
# Disabled
mcc sweepWorlds standard false

# Speed
# Instant

mcc speedWorlds standard true
mcc speedBase clear
mcc speedUnknown 64
mcc speedFactor 1

# Critical Sprinting
# Allowed

mcc criticalCloseSprintingAllowedWorlds standard true

# Protection
# Gold same as Iron.

mcc protectionWorlds standard true
mcc protectionBase put DIAMOND_HELMET 3
mcc protectionBase put IRON_HELMET 2
mcc protectionBase put GOLD_HELMET 2
mcc protectionBase put CHAINMAIL_HELMET 2
mcc protectionBase put LEATHER_HELMET 1
mcc protectionBase put DIAMOND_CHESTPLATE 8
mcc protectionBase put IRON_CHESTPLATE 6
mcc protectionBase put GOLD_CHESTPLATE 6
mcc protectionBase put CHAINMAIL_CHESTPLATE 5
mcc protectionBase put LEATHER_CHESTPLATE 3
mcc protectionBase put DIAMOND_LEGGINGS 6
mcc protectionBase put IRON_LEGGINGS 5
mcc protectionBase put GOLD_LEGGINGS 5
mcc protectionBase put CHAINMAIL_LEGGINGS 3
mcc protectionBase put LEATHER_LEGGINGS 2
mcc protectionBase put DIAMOND_BOOTS 3
mcc protectionBase put IRON_BOOTS 2
mcc protectionBase put GOLD_BOOTS 2
mcc protectionBase put CHAINMAIL_BOOTS 1
mcc protectionBase put LEATHER_BOOTS 1
mcc protectionBase put AIR 0
mcc protectionUnknown 0
mcc protectionFactor 1.0

# Gapple Crafting
# Enabled

mcc gappleCraftingWorlds standard true

# Gapple Cooldown
mcc gappleCooldownWorlds standard true
mcc gappleCooldownMillis 10minutes

# Gapple Effects
# > Speed II (1:00)
# > Regeneration I (1:00)
# > Fire Resistance I (5:00)
# > Resistance I (5:00)

mcc gappleEffects clear
mcc gappleEffects add SPEED 1200 1
mcc gappleEffects add REGENERATION 1200 0
mcc gappleEffects add FIRE_RESISTANCE 6000 0
mcc gappleEffects add DAMAGE_RESISTANCE 6000 0
mcc gappleEffects add GLOWING 6000 0

# Durability
# Swap Chainmail & Gold. Infinite Leather.

mcc durabilityWorlds standard true
mcc durabilityBase put DIAMOND_HELMET 363
mcc durabilityBase put IRON_HELMET 165
mcc durabilityBase put GOLD_HELMET 165
mcc durabilityBase put CHAINMAIL_HELMET 77
mcc durabilityBase put LEATHER_HELMET -1
mcc durabilityBase put DIAMOND_CHESTPLATE 528
mcc durabilityBase put IRON_CHESTPLATE 240
mcc durabilityBase put GOLD_CHESTPLATE 240
mcc durabilityBase put CHAINMAIL_CHESTPLATE 112
mcc durabilityBase put LEATHER_CHESTPLATE -1
mcc durabilityBase put DIAMOND_LEGGINGS 495
mcc durabilityBase put IRON_LEGGINGS 225
mcc durabilityBase put GOLD_LEGGINGS 225
mcc durabilityBase put CHAINMAIL_LEGGINGS 105
mcc durabilityBase put LEATHER_LEGGINGS -1
mcc durabilityBase put DIAMOND_BOOTS 429
mcc durabilityBase put IRON_BOOTS 195
mcc durabilityBase put GOLD_BOOTS 195
mcc durabilityBase put CHAINMAIL_BOOTS 91
mcc durabilityBase put LEATHER_BOOTS -1
mcc durabilityUnknown 0
mcc durabilityFactor 2.0

# Modifiers
# Some at 0.75
mcc modifierWorlds standard true
mcc modifierHat 1
mcc modifierBlocking 1
mcc modifierArmor 0.75
mcc modifierResistance 0.75
mcc modifierEnchantments 0.75
mcc modifierAbsorption 1
mcc modifierUnknown 1

# No Damage Ticks
# Lowered
mcc noDamageTicksWorlds standard true
mcc noDamageTicksPlayer 18
mcc noDamageTicksMob 15

Minecraft 1.7 / 1.8

Summary

  • /combat quickstart Minecraft1718
  • This configuration reverts to 1.7 / 1.8.
  • The way combat was before 1.9.
  • Instant attacks and no sword sweeps.
  • Critical hits allowed when sprinting.
  • Tools deal low damage.
  • Hoes deal no damage at all.
  • Gold is useless.

Explanation

This configuration will make combat the way it was before Minecraft 1.9. It should be noted that combat worked the same on Minecraft 1.7 and 1.8. No attempts at improving upon pre 1.9 combat is included. The goal is just to mimic the old Minecraft version as closely as possible.

Commands

# Damage
# Like in 1.7 / 1.8

mcc damageWorlds standard true
mcc damageBase put DIAMOND_SWORD 7
mcc damageBase put IRON_SWORD 6
mcc damageBase put GOLD_SWORD 4
mcc damageBase put STONE_SWORD 5
mcc damageBase put WOOD_SWORD 4
mcc damageBase put DIAMOND_AXE 6
mcc damageBase put IRON_AXE 5
mcc damageBase put GOLD_AXE 3
mcc damageBase put STONE_AXE 4
mcc damageBase put WOOD_AXE 3
mcc damageBase put DIAMOND_PICKAXE 5
mcc damageBase put IRON_PICKAXE 4
mcc damageBase put GOLD_PICKAXE 2
mcc damageBase put STONE_PICKAXE 3
mcc damageBase put WOOD_PICKAXE 2
mcc damageBase put DIAMOND_SPADE 4
mcc damageBase put IRON_SPADE 3
mcc damageBase put GOLD_SPADE 1
mcc damageBase put STONE_SPADE 2
mcc damageBase put WOOD_SPADE 1
mcc damageBase put DIAMOND_HOE 0
mcc damageBase put IRON_HOE 0
mcc damageBase put GOLD_HOE 0
mcc damageBase put STONE_HOE 0
mcc damageBase put WOOD_HOE 0
mcc damageUnknown 1
mcc damageFactor 1
mcc damageEventFactorClose 1
mcc damageEventFactorRanged 1

# Sweep
# Disabled
mcc sweepWorlds standard false

# Speed
# Instant

mcc speedWorlds standard true
mcc speedBase clear
mcc speedUnknown 64
mcc speedFactor 1

# Critical Sprinting
# Allowed

mcc criticalCloseSprintingAllowedWorlds standard true

# Protection
# Like in 1.7 / 1.8

mcc protectionWorlds standard true
mcc protectionBase put DIAMOND_HELMET 3
mcc protectionBase put IRON_HELMET 2
mcc protectionBase put GOLD_HELMET 2
mcc protectionBase put CHAINMAIL_HELMET 2
mcc protectionBase put LEATHER_HELMET 1
mcc protectionBase put DIAMOND_CHESTPLATE 8
mcc protectionBase put IRON_CHESTPLATE 6
mcc protectionBase put GOLD_CHESTPLATE 5
mcc protectionBase put CHAINMAIL_CHESTPLATE 5
mcc protectionBase put LEATHER_CHESTPLATE 3
mcc protectionBase put DIAMOND_LEGGINGS 6
mcc protectionBase put IRON_LEGGINGS 5
mcc protectionBase put GOLD_LEGGINGS 3
mcc protectionBase put CHAINMAIL_LEGGINGS 4
mcc protectionBase put LEATHER_LEGGINGS 2
mcc protectionBase put DIAMOND_BOOTS 3
mcc protectionBase put IRON_BOOTS 2
mcc protectionBase put GOLD_BOOTS 1
mcc protectionBase put CHAINMAIL_BOOTS 1
mcc protectionBase put LEATHER_BOOTS 1
mcc protectionBase put AIR 0
mcc protectionUnknown 0
mcc protectionFactor 1.0

# Gapple Crafting
# Enabled

mcc gappleCraftingWorlds standard true

# Gapple Effects
# > Absorption I (2:00)
# > Regeneration IV (0:30)
# > Fire Resistance I (5:00)
# > Resistance I (5:00)

mcc gappleEffects clear
mcc gappleEffects add ABSORPTION 2400 0
mcc gappleEffects add REGENERATION 600 4
mcc gappleEffects add FIRE_RESISTANCE 6000 0
mcc gappleEffects add DAMAGE_RESISTANCE 6000 0

# Durability
# Like in 1.7 / 1.8

mcc durabilityWorlds standard true
mcc durabilityBase put DIAMOND_HELMET 363
mcc durabilityBase put IRON_HELMET 165
mcc durabilityBase put GOLD_HELMET 77
mcc durabilityBase put CHAINMAIL_HELMET 165
mcc durabilityBase put LEATHER_HELMET 55
mcc durabilityBase put DIAMOND_CHESTPLATE 528
mcc durabilityBase put IRON_CHESTPLATE 240
mcc durabilityBase put GOLD_CHESTPLATE 112
mcc durabilityBase put CHAINMAIL_CHESTPLATE 240
mcc durabilityBase put LEATHER_CHESTPLATE 80
mcc durabilityBase put DIAMOND_LEGGINGS 495
mcc durabilityBase put IRON_LEGGINGS 225
mcc durabilityBase put GOLD_LEGGINGS 105
mcc durabilityBase put CHAINMAIL_LEGGINGS 225
mcc durabilityBase put LEATHER_LEGGINGS 75
mcc durabilityBase put DIAMOND_BOOTS 429
mcc durabilityBase put IRON_BOOTS 195
mcc durabilityBase put GOLD_BOOTS 91
mcc durabilityBase put CHAINMAIL_BOOTS 195
mcc durabilityBase put LEATHER_BOOTS 65
mcc durabilityUnknown 0
mcc durabilityFactor 1.0

# Modifiers
# Not Changed
mcc modifierWorlds standard true
mcc modifierHat 1
mcc modifierBlocking 1
mcc modifierArmor 1
mcc modifierResistance 1
mcc modifierEnchantments 1
mcc modifierAbsorption 1
mcc modifierUnknown 1

# No Damage Ticks
# Untouched
mcc noDamageTicksWorlds standard false
mcc noDamageTicksPlayer 20
mcc noDamageTicksMob 20

Minecraft 1.9

Summary

  • /combat quickstart Minecraft19
  • This configuration keeps combat at 1.9.
  • Sweep attacks remains enabled.
  • Attack speed remains enabled.
  • Axes has really slow attack speed.
  • Critical hits denied when sprinting.
  • Fights lasts forever.

Explanation

This is the quickstart configuration for you who likes combat the way it is in Minecraft 1.9. It will make sure to leave combat just as it is. In this version sword sweep attacks and attack speeds were added. This makes combat slow instead of fast paced.

Damage was increased for some weapons in this version. All axes, all spades, all hoes and the diamond sword recieved a damage increase. Axes were assigned really high damage but a really low attack speed to compensate.

With full protection 4 diamond armor about 95% of all damage will be blocked. That in combination with low attack speeds make fights take forever. The goal is to wear out your opponents armor in order to have any chance at killing them. A true yawn experience.

In Minecraft 1.9 a new condition for landing critical hits was added. You may no longer sprint. If you are sprinting no critical hits will occur.

Commands

# Damage
# Like in 1.9

mcc damageWorlds standard true
mcc damageBase put DIAMOND_SWORD 7
mcc damageBase put IRON_SWORD 6
mcc damageBase put GOLD_SWORD 4
mcc damageBase put STONE_SWORD 5
mcc damageBase put WOOD_SWORD 4
mcc damageBase put DIAMOND_AXE 9
mcc damageBase put IRON_AXE 9
mcc damageBase put GOLD_AXE 7
mcc damageBase put STONE_AXE 9
mcc damageBase put WOOD_AXE 7
mcc damageBase put DIAMOND_PICKAXE 5
mcc damageBase put IRON_PICKAXE 4
mcc damageBase put GOLD_PICKAXE 2
mcc damageBase put STONE_PICKAXE 3
mcc damageBase put WOOD_PICKAXE 2
mcc damageBase put DIAMOND_SPADE 5.5
mcc damageBase put IRON_SPADE 4.5
mcc damageBase put GOLD_SPADE 2.5
mcc damageBase put STONE_SPADE 3.5
mcc damageBase put WOOD_SPADE 2.5
mcc damageBase put DIAMOND_HOE 1
mcc damageBase put IRON_HOE 1
mcc damageBase put GOLD_HOE 1
mcc damageBase put STONE_HOE 1
mcc damageBase put WOOD_HOE 1
mcc damageUnknown 1
mcc damageFactor 1
mcc damageEventFactorClose 1
mcc damageEventFactorRanged 1

# Sweep
# Enabled
mcc sweepWorlds standard true

# Speed
# Enabled

mcc speedWorlds standard true
mcc speedBase clear
mcc speedUnknown 0
mcc speedFactor 1

# Critical Sprinting
# Forbidden

mcc criticalCloseSprintingAllowedWorlds standard false

# Protection
# Like in 1.9

mcc protectionWorlds standard true
mcc protectionBase put DIAMOND_HELMET 3
mcc protectionBase put IRON_HELMET 2
mcc protectionBase put GOLD_HELMET 2
mcc protectionBase put CHAINMAIL_HELMET 2
mcc protectionBase put LEATHER_HELMET 1
mcc protectionBase put DIAMOND_CHESTPLATE 8
mcc protectionBase put IRON_CHESTPLATE 6
mcc protectionBase put GOLD_CHESTPLATE 5
mcc protectionBase put CHAINMAIL_CHESTPLATE 5
mcc protectionBase put LEATHER_CHESTPLATE 3
mcc protectionBase put DIAMOND_LEGGINGS 6
mcc protectionBase put IRON_LEGGINGS 5
mcc protectionBase put GOLD_LEGGINGS 3
mcc protectionBase put CHAINMAIL_LEGGINGS 4
mcc protectionBase put LEATHER_LEGGINGS 2
mcc protectionBase put DIAMOND_BOOTS 3
mcc protectionBase put IRON_BOOTS 2
mcc protectionBase put GOLD_BOOTS 1
mcc protectionBase put CHAINMAIL_BOOTS 1
mcc protectionBase put LEATHER_BOOTS 1
mcc protectionBase put AIR 0
mcc protectionUnknown 0
mcc protectionFactor 1.0

# Gapple Crafting
# Disabled

mcc gappleCraftingWorlds standard false

# Gapple Effects
# > Absorption IV (2:00)
# > Regeneration II (0:20)
# > Fire Resistance I (5:00)
# > Resistance I (5:00)
mcc gappleEffects clear
mcc gappleEffects add ABSORPTION 2400 3
mcc gappleEffects add REGENERATION 400 1
mcc gappleEffects add FIRE_RESISTANCE 6000 0
mcc gappleEffects add DAMAGE_RESISTANCE 6000 0

# Durability
# Like in 1.9

mcc durabilityWorlds standard true
mcc durabilityBase put DIAMOND_HELMET 363
mcc durabilityBase put IRON_HELMET 165
mcc durabilityBase put GOLD_HELMET 77
mcc durabilityBase put CHAINMAIL_HELMET 165
mcc durabilityBase put LEATHER_HELMET 55
mcc durabilityBase put DIAMOND_CHESTPLATE 528
mcc durabilityBase put IRON_CHESTPLATE 240
mcc durabilityBase put GOLD_CHESTPLATE 112
mcc durabilityBase put CHAINMAIL_CHESTPLATE 240
mcc durabilityBase put LEATHER_CHESTPLATE 80
mcc durabilityBase put DIAMOND_LEGGINGS 495
mcc durabilityBase put IRON_LEGGINGS 225
mcc durabilityBase put GOLD_LEGGINGS 105
mcc durabilityBase put CHAINMAIL_LEGGINGS 225
mcc durabilityBase put LEATHER_LEGGINGS 75
mcc durabilityBase put DIAMOND_BOOTS 429
mcc durabilityBase put IRON_BOOTS 195
mcc durabilityBase put GOLD_BOOTS 91
mcc durabilityBase put CHAINMAIL_BOOTS 195
mcc durabilityBase put LEATHER_BOOTS 65
mcc durabilityUnknown 0
mcc durabilityFactor 1.0

# Modifiers
# Not Changed
mcc modifierWorlds standard true
mcc modifierHat 1
mcc modifierBlocking 1
mcc modifierArmor 1
mcc modifierResistance 1
mcc modifierEnchantments 1
mcc modifierAbsorption 1
mcc modifierUnknown 1

# No Damage Ticks
# Untouched
mcc noDamageTicksWorlds standard false
mcc noDamageTicksPlayer 20
mcc noDamageTicksMob 20