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Year 2014 Week 50

Direction

  • leversandpulleys, Thorodax x2: Week 49 Meeting.
  • Cayorion: (Thursday) Individual Direction – Feyona with news post creation.
  • Thortuna: Individual direction – Ha5h about handling gamestaff issues.

Info

  • Awes0meLawson x2: Body Auction info report.
  • Awes0meLawson x5: Quest Survey  info report.

Game

  • Th3_Drunk_Monk, Jamescl, Panic15, Sevrish, ThatQadirGuy, Alj23, LilDipper_ x2: Week 49 Meeting.
  • Th3_Drunk_Monk x5: MassiveTickets
  • Jamescl x2: MassiveTickets
  • _Omnomivore_ x2: MassiveTickets
  • Thortuna: MassiveTickets
  • ThatQadirGuy: MassiveTickets
  • panic15: MassiveTickets
  • BillyA835: MassiveTickets
  • Shayin: MassiveTickets
  • Thortuna: Helpchat Support
  • Th3_Drunk_Monk: Helpchat Support
  • Awes0melawson: Helpchat Support
  • Jamescl: Helpchat Support
  • Feyona: Helpchat Support
  • ThatQadirGuy: Helpchat Support
  • Sevrish: Helpchat Support
  • LilDipper_ x20: Helpchat Support
  • Th3_Drunk_Monk, Jamescl x2: Ban appeals
  • Th3_Drunk_Monk, Jamescl, Awesomelawson: Player reports
  • BillyA835 x2: War Declarations
  • Th3_Drunk_Monk: Ticket training with other team members
  • Luthein, Feyona: Ticket trainin with Th3_Drunk_Monk
  • Thortuna x4: Gamestaff assistance
  • Th3_Drunk_Monk, Jamescl x3: Gamestaff assistance
  • Gethelp: Gamestaff assistance
  • Gethelp: Email confirmation help on the forums

World

  • Flashera x2: Week 49 Meeting.
  • Danywood x14: Regalian wall construction and prefab for the wall designs.
  • Sexyrose_ x7: Regalian wall construction and prefab for the wall designs.
  • Danywood, Sexyrose_ x2: Regalian plaza designs.
  • Th3_Drunk_Monk, Jamescl x8: Winterfestival building and setup.
  • Flashera: Winter Festival tent design.
  • leversandpulleys: Warrenord decorations for Fleet and Warrenord barber shops.

Lore

  • BabaManga, Shayin, Feyona, JakkDhread, Catcat1305 x2: Week 49 Meeting.
  • JakkDhread: Storyline for Winter Spirit Tree.
  • Terence29 x2: Storyline for A Gift of Blood.
  • LilDipper_ x2: Created images for the lore item wiki.
  • Feyona x2: Individual lore support via Teamspeak.

Quest

  • Terence29, Darkfarce x2: Week 49 Meeting.
  • Terence29: Commands for Winter Spirit Tree.
  • leversandpulleys: Storyline for The Bear and the Hound.
  • Awes0meLawson: Warrenord NPC maintenance.
  • leversandpulleys: Spreadsheet and doc maintenance.
  • leversandpulleys: Quest project lead for On Second Thought.

PR

  • Feyona, _Omnomivore_: (Monday) Voting Items – Feyona and _Omnomivore_ designed 8 new rare items and Cayorion added them.
  • leversandpulleys x4: (Tuesday) Text, featured image, and additional images for the Warrenord expansion news post, published on the forums, Facebook, and Google+.
  • Feyona x2, Th3_Drunk_Monk x1: (Thursday) News Post – The Winter Festival Is Coming Soon, Published on WordPress, Forums, Facebook and Google+.
  • Cayorion x4: (Monday – Friday) OpenSource – Answered questions, talked to other server owners and discussed features and bugs.
  • Ninjabaver x7: (Monday) Graphic Profile – Sketches
  • Ninjabaver x7: (Tuesday) Graphic Profile – Reinstalling Adobe Illustrator, searching plugins for Illustrator.
  • Ninjabaver x8: (Wednesday) Graphic Profile – Crating templates in Illustrator for quicker work in the future.
  • Ninjabaver x7: (Friday) Graphic Profile – Searching for plugins for Photoshop and Illustrator, sketches in Illustrator.

Tech

  • Cayorion x2: (Monday) Various development and bug fixing.
  • Cayorion x3: (Wednesday) Various – Factions bug fixing, 1.8 update research, open source support, server restart.
  • Cayorion x2: (Friday) MassiveCore – Updated the particle effect library for 1.8 support and fixed a few bugs.
  • Cayorion: (Friday) Factions – Repaired HeroChat integration.

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By |2023-02-19T22:13:02-06:00December 8th, 2014|News, Weekly Changelogs|Comments Off on Year 2014 Week 50

Factions Configuration

massivecraft-logotype-plugin-factions-2000

[mwm-aal-display]

Introduction

Configuring Factions is optional. The default configuration works perfectly in most cases.

Factions can be fully configured while your server is running! Just edit and save the configuration files. The modifications will automatically be detected and loaded into the server after a few seconds. You don’t need to run any command or restart the server for this to happen.

Using a proper text editor like Notepad++ can make your life easier since syntax highlighting makes it easier to understand the text you are looking at.

This configuration file is located at /mstore/factions_mconf/instance.json.

NOTE: I have manually added the comments below. They will not and should not be in the actual file. Adding such comments would cause an error.

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These configuration files are located at /mstore/factions_mflag/*.json.

NOTE: I have manually added the comments below. They will not and should not be in the actual file. Adding such comments would cause an error.

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These configuration files are located at /mstore/factions_mperm/*.json.

NOTE: I have manually added the comments below. They will not and should not be in the actual file. Adding such comments would cause an error.

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This configuration file is located at /mstore/factionstax_mconf/instance.json.

NOTE: I have manually added the comments below. They will not and should not be in the actual file. Adding such comments would cause an error.

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This configuration file is located at /mstore/factionsdynmap_mconf/instance.json.

NOTE: I have manually added the comments below. They will not and should not be in the actual file. Adding such comments would cause an error.

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This plugin makes use of Bukkit’s standard permission node system. You can see the nodes in the plugin YAML below.

Permissions work out of the box.
You do not need an external permission manager plugin:

  1. All permissions are granted to OP players.
  2. The permission kit “factions.kit.rank , ” is granted to all players.

However if you do use an external permission manager plugin you can grant the permission kit nodes “factions.kit.rank

,

”, “factions.kit.rank

,

” and “factions.kit.rank

,

” to your server moderators.

  • factions.kit.rank , – For your lowest rank staff members. Grants use of the /f admin command.
  • factions.kit.rank , – For your middle rank staff members. Grants access to powerboost command and managing members in other factions.
  • factions.kit.rank , – For your highest rank staff members. Does nothing at the moment.

Note that these kits “inherit” each other. If you give a staff member “factions.kit.rank

,

” that staff member will automatically get “factions.kit.rank

,

” and “factions.kit.rank

,

”.

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Factions ships with a build in chat format tag system. Certain tags in the chat format will be replaced by factions. The behavior can be slightly configured in the config file.

All tags are completely lowercase and make use of curly brackets. The pipe character (|) is used to add in so called modifiers.

  • factions_name: The name of the sender’s faction. Nothing is printed if the player has no faction.
  • factions_nameforce: The name of the sernder’s faction. “Wilderness” is printed if the player has no faction.
  • factions_relcolor: The relation color between the sender and the recipient.
  • factions_role: The sender’s role. Would be “Recruit”, “Member”, “Officer” or “Leader”.
  • factions_roleprefix: The sender’s role prefix. Would be “-“, “+”, “*” or “**”. Nothing is printed if the player has no faction.
  • factions_roleprefixforce: The sender’s role prefix. Would be “-“, “+”, “*” or “**”. “-” is printed if the player has no faction.
  • factions_title: The sender’s faction title.
  • lp: If the string contains anything we add a space to the left.
  • rp: If the string contains anything we add a space to the right.
  • parse: Parse the string so that “<green>” or “&

    ,

    ” would become green color.

  • lc: Lowercase the string.
  • uc: Uppercase the string.
  • ucf: Uppercase the first letter of the string.
  • The tag for faction name would thus be {faction_name}. If you would want to make it uppercase you could use {faction_name|uc}. If you wanted to force the first letter to uppercase and the rest to lower case you could use {faction_name|lc|ucf}.

    This is the standard chat format:
    “<%

    ,

    ,

    ,

    ,

    ,

    ,

    ,

    ,

    ,

    ,

    >Integration With Other PluginsFactions works together with EssentialsChat since version #Dev

    ,

    .

    ,

    ,

    .

    ,

    ,

    ,

    .

    Alter /mstore/factions_mconf/instance.json. Ensure that:

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    >

    Then set the format in your /plugins/Essentials/config.yml. You could for example use:

    ,

    >

    or a more vanilla minecraft like alternative:

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    >
    Factions works together with since build #

    ,

    ,

    ,

    .
    .

    Alter /mstore/massivecore_conf/instance.json. Ensure that:

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    >

    Alter /mstore/factions_mconf/instance.json. Ensure that:

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    ,

    >

    You may also want to alter the “herochat…” options but the defaults will work fine. The two herochat channels “Faction” and “Allies” will be created by Factions. Note that these channels are special and handled by the Factions plugin. You can edit their options during runtime in the mconf. The config files /plugins/Herochat/channels/Faction.yml and /plugins/Herochat/channels/Allies.yml have no authority and the content within them are overridden by the Factions plugin.

    You may however want to alter /plugins/Herochat/config.yml so that

    ,

    ,

    >

    Note: The tag {factions_relcolor} does not work with HeroChat.

    By |2023-07-03T23:39:11-05:00November 14th, 2014|Comments Off on Factions Configuration
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