Weekly Changelog | Week 37 Year 2020

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Direction
This week, Direction focused on Individual Direction and Paperwork, specifically helping out the Game Department better communicate to the player base, and assisting in the training of new aspirants. A few new aspirants were also taken on, and the usual bout of Server Emails, and Project Assigning were completed.  Staff is still actively recruiting, so if you are interested in joining Tech, Quest, PR, Game, or World, please apply here! https://forums.massivecraft.com/forums/staff-applications.11/.

  • LumosJared x3: Individual Direction and Staff Apps.
  • LumosJared x2: Changelog Structure and Paperwork.
  • LumosJared x2: Staff:Dept Updates and Staff Recruitment.
  • Derpadillo x6: Individual Direction. 

Game
This week, Game prepared for the new Factions-Survival Map release. A new vendor selling black-market lore items can be found around Essalonia spawn, so be sure to find him for some limited items! We handled a live stress test of the server involving players lagging out the creative world, and we continued work building Gauntlet Dungeons. The usual 30 player tickets, numerous help chats, Essalonia cleanup and restoration, and naughty player investigations were completed. We hosted Spleef and KOTH Events this week! You can vote on which events we host the coming week here: https://www.massivecraft.com/discord-factions

  • The_Fluorspar x26: Help chats, tickets, Shady Merchant NPC, Misc Events.
  • BlueChaos x6: Game Assignments and Tickets. 
  • Winterless x1: Tickets.
  • NotchyHerobrine x5: Aspirancy Training.
  • Falconhand x7: Game Documenation. 
  • QGMK x14: Tickets. 
  • Drejr x11: Game Training and Obstacle Creations.

World
World Staff worked on some Estates this week, as well as answering the usual amount of World Requests, and began prep for the last stages of the survial world. 

  • Patsie x3: Twilight Fantasy Brainstorming.
  • Bunemma x3: Misc Builds.
  • EdnaMode x6: Regalia Rental Decors.
  • WaterDruppel x5: Eleng Decor.
  • SpunSugar x5: Event Setup. 
  • StFeuillien x7: Farahdeen Market. 
  • Pixycandi x3: Vakgar’s World Request.

Lore
Lore Updates:
https://wiki.massivecraft.com/Songaskiahttps://wiki.massivecraft.com/Qadirhttps://wiki.massivecraft.com/Cielothar
Considerate OOC changes have been made to amend previous lore on character creation within these three races. For more of an explanation on the reasoning for the changes, check out Marty’s Announcement Update on the Roleplay Community Discord.
https://wiki.massivecraft.com/Altalar
One *very* big update on the page adding a plethora of changes to the lore you should check out!
Here’s a request for player input. We’re at a bit of a crossroads, deciding what to do about Regalia V6, or more specifically, where to take the server’s RP hubs. There’s a modicum of “Regalia Fatigue” for sure after many years of the same, which presents us with the opportunity to consider where we want to take Massive’s RP scene for the coming year(s). 
Please help us out by answering this poll. Even if you do not play on the server. If you know anyone who has quit the server, please consider asking them to do this poll, it would help immensely. 

https://forms.gle/Hp2eJhx2XdWwwt8M7
And finally we’re got the character cards rolling into the station! A competition with them to boot!
https://forums.massivecraft.com/threads/character-cards.87107/#post-977953
https://forums.massivecraft.com/threads/character-cards-a-competition.87113/

World System Updates:
https://forums.massivecraft.com/threads/world-system-progression-12.87080/

New Prog is out! BillyTheScruffy has taken over processing of the noble orders on an indefinite basis from this week onwards.

  • OkaDoka x30: Character Sheets and Special Permissions.
  • Katiesc x14: Tickets, Sheets, Raiding Dungeon Mastering.
  • MantaRey x4: Character Sheets. 
  • Wumpatron x10: Tickets and Sheets.
  • Eccetra x9: Discord Tickets.
  • FireFan96 x12: Drixagh Rebellion Page.
  • MollyMock x33: Character Sheets. 
  • BetaInsomnia x9: Lore Processing. 
  • Messtro x16: Character Sheets and Raid Dungeon Mastering. 
  • Anarchizm x10: Character Sheets. 
  • Bellarmina x2: Raid Dming.
  • Arhbi x3: Character Sheets.
  • Caelamus x19: Character Sheets.
  • Birdsfoot_Violet x12: Tickets and Perms and Consultation.
  • TheBioverse x6: Character Sheets.
  • Jonificus x6: Raid Dming and Events. 
  • BillyTheScruffy x15: Nobility Systems.
  • LumosJared x5: Events. 
  • WaterDruppel x8: Lore Processing.

Quest
The Quest department is actively recruiting! The Quest department is responsible for the in-game questing experience, which involves writing storylines, transferring storylines into quest code, and then inputting that code in-game for debugging and quality assurance testing. Along the way you’ll also create NPCs, WorldGuard regions, MythicMobs, and exciting environments, and overall let your creativity flow. Additional detailed information can be found at https://wiki.massivecraft.com/Staff:Quest . If this sounds interesting to you, we encourage you to consider making an aspirant application here on the forums by visiting the “staff and community feedback” section. You can also contact Alj23 or Derpadillo with specific questions.

  • Derpadillo x8: Quest Training and Dungeons.
  • Alj23 x1: Quest Coding and Documentation.

PR
Alongside screenshots, social media upkeep (Instagram, Facebook, Planetminecraft, ect.), planning some season events for the future, getting started on the Character card plugin post, and helping new players on the server this week, PR started to help Game staff write some documents for the new Essalonia black market and the upcoming new world!

  • Seoulmate x9: Weekend Roundup, Video Trailer Work.
  • Battlebrawn x4: PMC upkeep.
  • FlossyBerryRene x3: Character Card Post.
  • Anarchizm x2: HR. 
  • Miracle678 x4: Factions Guide and Player Research.

Tech
This week, tech has been working on MassiveRaces. CS_Birb has released MassiveChar as well as completing server maintenance, dev tools updating and adding /color support for beds (implemented for 1.15). FourThirteen has been working on a bug within vampires, as well as the eating issue bug testing between 1.13 and 1.15 to see if the issue has been resolved and finally more 1.15 configuration and testing. ItsLateKnight also helped with testing the eating issue between 1.13 and 1.15. Derpadillo and XxXYaJrAbXxX have been working on MassiveRaces where Derpadillo created a command to allow players to leave their race. XxXYaJrAbXxX integrated vampires into MassiveRaces so you cannot become a vampire while a race and vice versa, as well as completing the Kathar necrotic summoning mobs..

  • XxXYaJrAbXxX x10: MassiveRaces Development.
  • CS_birb x4: MassiveChar Release. 
  • ItsLateKnight x3: 1.15 work.
  • FourThirteen x6: [[REDACTED]] work with QGMK. 
  • Derpadillo x4: Command Updates. 
By | September 13th, 2020|News|0 Comments

Weekly Changelog | Week 36 Year 2020

 
Direction

This week, Direction focused on Individual Direction and Paperwork, specifically helping out the Game Department better communicate to the player base, and assisting in the training of new aspirants. A few new aspirants were also taken on, and the usual bout of Server Emails, and Project Assigning were completed.  Staff is still actively recruiting, so if you are interested in joining Tech, Quest, PR, Game, or World, please apply here! https://forums.massivecraft.com/forums/staff-applications.11/.

  • LumosJared x3: Individual Direction and Staff Apps.
  • LumosJared x2: Changelog Structure and Paperwork.
  • LumosJared x2: Staff:Dept Updates and Staff Recruitment.

Game
This week, the Game Department spent hours working on Gauntlet Quests, and we are very pleased with its progress. With the help of survivalist, ForrestMoss, we achieved 95% completion of the new map spawn town. Work for races is still occurring, but mostly on the Tech side this week. The usual 28 player tickets, numerous help chats, Essalonia cleanup and restoration, and naughty player investigations were completed. We hosted Spleef and Boat Race Events this week! You can choose which events we host this week here: https://www.massivecraft.com/discord-factions)

  • NotchyHerobrine x7: Aspirancy Training, Help Chats, Game Events.
  • Drejr x11: Game Training and Obstacle Creations.
  • Takedown x9: Tickets and Factions Stats Project. 
  • Winterless x4: Tickets. 
  • Falconhand x3: Ban Appeals.
  • BlueChaos x11: Game Assignments and Tickets and Nether Restoration. 
  • The_Fluorspar x21: Help chats, Hadar Spawn, special shop, misc work
  • QGMK x19: Tickets, Faction Points, Plugin Testing, Dungeons.
  • Sir_Daragon x11: Ban Appeals, MythicMobs, Game Dept Leadership.

World
World were fairly busy this week, preparing for the coming weeks. Various event sites have been worked on, most for events this past week and this next week. A few clandestine bases were spruced up and re-purposed, namely the Kathar estate and the Primalist’s cave. Some new assets were built, including bo2’s for the future, and some new boats.

  • WaterDruppel x10: Farah’Deen Market. 
  • Patsie x18: Peirgarten Estates. 
  • SnashuuPomayMay x4: Interior Decor. 
  • SpunSugar x13: Noble Estates. 
  • StFeuillien x7: Farahdeen Market. 
  • Pixycandi x3: Vakgar’s World Request.

Lore
Lore Updates:https://wiki.massivecraft.com/Afflictions
https://wiki.massivecraft.com/Alais_Bloodline
Afflictions page was getting with the recent Bloodline updates, so now it’s pretty. Vampirism Bloodline pages have a box at the bottom for quick navigation between bloodlines, now.

World System Updates:
https://forums.massivecraft.com/threads/world-system-progression-11.86920/
New Prog is out! You can now contact the new office of the Whip on performance of the State.
https://forums.massivecraft.com/threads/his-excellency-jared-silverhands-office-of-the-whip.86901/DMs are accepting more questions. I’ll reiterate the questions we are willing to answer in pm once again. Individual “Sensitive” questions 
If one has a question that relates specifically to a plot, or action, or family related issue in regards to the system, pm that question directly to me through discord. These questions will be collected throughout the week and answered by Marty and Billy on Mondays/Tuesdays (So ensure that your questions come in early after a progression) and the answers delivered to the asker soon after. We may make an exception if a question is especially pertinent and we’ll have those questions answered by Thursday/Friday in preparation to Order submission.
Event Updates:Finlaggan’s CRP Dungeon beta test went off well with an attendance of ten and we gathered enough info to finetune the format for another run soon. 

  • FireFan96 x7: Processing.
  • Carlit0o x12: Sheets and Roundup.
  • Finlaggan x22: Special Permissions. 
  • Fantuinn x17: Character Sheets. 
  • Katiesc x9: Character Sheets.
  • TheBioverse x8: Character Sheets. 
  • BetaInsomnia x7: Lore Processing. 
  • Wumpatron x6: Tickets.
  • Bellarmina x3: Event Work. 
  • WaterDruppel x4: Lore Processing. 
  • Eccetra x17: Discord Tickets.
  • Caelamus x20: Character Sheets.
  • Birdsfoot_Violet x5: Tickets and Perms and Consultation.
  • BillyTheScruffy x9: Nobility Systems.
  • Arhbi x6: Character Sheets.
  • LumosJared x10: Dwarves and Special Perms.
  • Athelois x9: Character Sheets.
  • Messtro x4: Character Sheets.

Quest
The Quest department is actively recruiting! The Quest department is responsible for the in-game questing experience, which involves writing storylines, transferring storylines into quest code, and then inputting that code in-game for debugging and quality assurance testing. Along the way you’ll also create NPCs, WorldGuard regions, MythicMobs, and exciting environments, and overall let your creativity flow. Additional detailed information can be found at https://wiki.massivecraft.com/Staff:Quest . If this sounds interesting to you, we encourage you to consider making an aspirant application here on the forums by visiting the “staff and community feedback” section. You can also contact Alj23 or Derpadillo with specific questions.

  • Derpadillo x2: Quest Writing, Bugfixing, and Dept Leadership.
  • Alj23 x1: Quest Coding and Documentation.

PR
This week in the PR department FlossyBerryRene started to write up an August Host Recognition post. After some revisions, this post was released on Friday the 4th. Alongside general maintenance of the servers social media’s and work to make the server a better place PR had a fairly productive week!

  • Cjann x2: Weekly Update and Screenshots.
  • Hierophant x3: PR announcements.
  • Battlebrawn x2: PMC upkeep.
  • FlossyBerryRene x8: Host Recognition.
  • Miracle678 x5: Factions Guide. 
  • Pixycandi x11: External Insta Posts.

Tech
This week in the tech department, CS_Birb has been working more on the 1.15 update as well as minor quality of life improvements for massivelock not costing anything to add or remove in certain worlds (currently used for creative). He has also done a similar thing for the vampire plugin so some worlds may get side effects slower/quicker. Derpadillo and XxXYaJrAbXxX has also been working on some of the mythic mobs for MassiveRaces.

  • XxXYaJrAbXxX x10: MassiveRaces Development.
By | September 6th, 2020|News|0 Comments

Weekly Changelog | Week 35 Year 2020

Direction
This week, Direction focused on Individual Direction and Paperwork, specifically helping out the Game Department better communicate to the player base, and assisting in the training of new aspirants. A few new aspirants were also taken on, and the usual bout of Server Emails, and Project Assigning were completed.  Staff is still actively recruiting, so if you are interested in joining Tech, Quest, PR, Game, or World, please apply here! https://forums.massivecraft.com/forums/staff-applications.11/.

  • LumosJared x3: Individual Direction and Staff Apps.
  • LumosJared x2: Changelog Structure and Paperwork.
  • LumosJared x2: Staff:Dept Updates and Staff Recruitment.
  • Derpadillo x2: Individual Direction and Game Direction.

Game
Game Staff worked on the new map spawn, mythic mob creation, training for aspirants, and some tech work for new plugins this week. We hosted two events, Parkour and PVE, and players can vote on their preference of weekly events in the Factions Discord Idea Voting channel (Invitation Link here: https://www.massivecraft.com/discord-factions). Also this week we began working on Gauntlet Dungeons, some new questing content in the form of Gauntlet parkour levels which players must traverse in succession for rewards. More information will be provided as we get closer to its release. The usual 24 player tickets, numerous help chats, Essalonia cleanup and restoration, and naughty player investigations were completed.

  • NotchyHerobrine x11: Aspirancy Training, Help Chats, Game Events.
  • The_Fluorspar x11: Extensive MassiveRaces bug-testing, Hadar Spawn concept, misc work.
  • QGMK x16: Tickets, Faction Points, Plugin Testing.
  • Falconhand x6: Ban Appeals.
  • Drejr x4: Game Training and Obstacle Creations.
  • Sir_Daragon x7: Ban Appeals, MythicMobs, Game Dept Leadership.

World
World were fairly busy this week, preparing for the coming weeks. Various event sites have been worked on, most for events this past week and this next week. A few clandestine bases were spruced up and re-purposed, namely the Kathar estate and the Primalist’s cave. Some new assets were built, including bo2’s for the future, and some new boats.

  • WaterDruppel x5: Bo2s, Red Palace, Tickets.
  • Patsie x5: Estates and Interiors and Bo2s.
  • EdnaMode x9: Regalia Rental Decor and Bo2s.
  • Bunemma x8: Tickets and Estates.
  • JakePostonJake x18: Ship Builds.
  • SnashuuPomayMay x13: Estate Decor.

Lore
Nobility Changes: System Questions If one has a question relating to how the system itself functions, how something works, or any other non-sensitive question related to the world system, use the ticket bot Individual “Sensitive” questions If one has a question that relates specifically to a plot, or action, or family related issue in regards to the system, pm that question directly to me through discord . These questions will be collected throughout the week and answered by Marty and I on Mondays/Tuesdays (So ensure that your questions come in early after a progression) and the answers delivered to the asker soon after. We may make an exception if a question is especially pertinent and we’ll have those questions answered by the Thursday/Friday in preparation to Order submission. This also applies to Aristocrats also. 
Vampire Updates: Major updates to powers and abilities as well as lore in many cases. Check out all the tuning on the wiki here, https://wiki.massivecraft.com/Dorkarth_Bloodlinehttps://wiki.massivecraft.com/Von_Kërle_Bloodlinehttps://wiki.massivecraft.com/Zikiel_Bloodline
Spec-Perm Updates: From now on if you need to ping Birdsfootviolet/your doc manager for something please do it in #spec-perm-info-gathering and not in Banter. If it is in banter, it will get drowned out, so keeping it in info gathering makes it much easier for me to quickly go back and check what has been missed/what needs to be done.
Roleplay Updates:https://forums.massivecraft.com/threads/drachenburg-chancellery-decree-8-29-308.86823/ summary of passed proposals and a few state law cleanups

  • Katiesc x10: Character Sheets.
  • Birdsfoot_Violet x20: Tickets and Perms and Consultation.
  • Carlit0o x7: Sheets and Roundup.
  • Eccetra x13: Tickets.
  • Wumpatron x10: Tickets.
  • Arhbi x9: Character Sheets.
  • Messtro x11: Character Sheets.
  • Caelamus x25: Character Sheets.
  • OkaDoka x20: Character Sheets and Writing.
  • BillyTheScruffy x9: Nobility Systems.
  • FireFan96 x9: Processing.
  • LumosJared x3: Special Perms, Tickets, Writing.
  • BetaInsomnia x10: Character Sheets.
  • Athelois x10: Character Sheets.
  • Fantuinn x22: Character Sheets.
  • HydraLana x12: Character Sheets.
  • Jonificus x3: Character Sheets.

Quest
The Quest department is actively recruiting! The Quest department is responsible for the in-game questing experience, which involves writing storylines, transferring storylines into quest code, and then inputting that code in-game for debugging and quality assurance testing. Along the way you’ll also create NPCs, WorldGuard regions, MythicMobs, and exciting environments, and overall let your creativity flow. Additional detailed information can be found at https://wiki.massivecraft.com/Staff:Quest . If this sounds interesting to you, we encourage you to consider making an aspirant application here on the forums by visiting the “staff and community feedback” section. You can also contact Alj23 or Derpadillo with specific questions.

  • Derpadillo x2: Quest Writing, Bugfixing, and Dept Leadership.
  • Alj23 x1: Quest Coding and Documentation.

PR
This week in PR staff we took screenshots of some of the builds in Regalia and Essalonia along with making a catalog of different screenshots taken for the screenshot competition. This was done with our upkeep of social media, some artist spotlights, and work on graphic templates.

  • Cjann x8: Weekly Update and Hadar Bo2s.
  • Battlebrawn x3: PMC upkeep.
  • Seoulmate x5: Weekend Roundup and Events.
  • Hierophant x3: PR announcements.
  • FlossyBerryRene x2: Forum Post Graphic Design.

Tech
This week, the tech department have been working on various projects. CS_Birb has been working on Faction 3 fixes, Prism integration, Sharding fixes and MassiveShop. Fourthirteen has been working on 1.15 configurations with qgmk. Derpadillo and XxXYaJrAbXxX has been working on MassiveRaces and mob configurations for the Kathar ultimate and XxXYaJrAbXxX has also been working on updating MassiveSuper to 1.16.

  • XxXYaJrAbXxX x7: MassiveRaces Development.
  • FourThirteen x2: Plugin Config.
  • Derpadillo x3: MassiveRaces.
  • CS_Birb x15: Massive Fixes.
By | September 6th, 2020|News|0 Comments

Weekly Changelog | Week 34 Year 2020

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Direction
This week, Direction focused on Individual Direction and Paperwork, specifically helping out the Game Department better communicate to the player base, and assisting in the training of new aspirants. A few new aspirants were also taken on, and the usual bout of Server Emails, and Project Assigning were completed.  Staff is still actively recruiting, so if you are interested in joining Tech, Quest, PR, Game, or World, please apply here! https://forums.massivecraft.com/forums/staff-applications.11/.

  • LumosJared x3: Individual Direction and Staff Apps.
  • LumosJared x2: Changelog Structure and Paperwork.
  • LumosJared x2: Staff:Dept Updates and Staff Recruitment.
  • TheComputerGeek x10: Tech Direction Panel Work.
  • Derpadillo x3: Individual Direction and Game Direction.

Game
This week, Game updated rules regarding advertising items as “God,” which can be found here. More work was completed on the new world, and look out for a post today on the front page of the forums for an update on the future of Factions-Survival Worlds. The ability to create parties at KitPVP was added to the server, but came with some bugs, which we are looking into. Another round of Races testing was completed, and issues were compiled and sent to Tech for debugging. Two new projects were proposed, Afflictions and Gauntlet Quests, which players will find out more about as time goes on. A few new mythic mobs were created, and the usual 20 player tickets, numerous help chats, Essalonia cleanup and restoration, and naughty player investigations were completed.

  • Winterless x6: KitPVP tweaks and Misc Work.
  • NotchyHerobrine x5: Aspirancy Training, Help Chats, Game Events.
  • The_Fluorspar x28: Extensive MassiveRaces bug-testing, Hadar Spawn concept, misc work.
  • QGMK x12: Tickets, Faction Points, Plugin Testing.
  • Drejr x7: Game Training and Obstacle Creations. 
  • Takedown x6: Tickets and Meeting.
  • BlueChaos x6: Bo2’s.
  • Sir_Daragon x9: Ban Appeals, MythicMobs, Game Dept Leadership.

World
World were fairly busy this week, preparing for the coming weeks. Various event sites have been worked on, most for events this past week and this next week. A few clandestine bases were spruced up and re-purposed, namely the Kathar estate and the Primalist’s cave. Some new assets were built, including bo2’s for the future, and some new boats.

  • WaterDruppel x4: Bo2s, Red Palace, Tickets.
  • Patsie x6: Estates and Interiors and Bo2s.
  • EdnaMode x10: Regalia Rental Decor and Bo2s.
  • LumosJared x1: Regalia Upkeep and Bo2’s.
  • Pixycandi x7: Interiors and Tickets.

Lore
This week on your Lore weekly roundup! https://wiki.massivecraft.com/Crime_Rules#Clandestine_Raids A reminder that there are Clandestine Base Raid rules on the Crime Rules page on the wiki which are to be followed when planning to attack a group. These are the only rules that must be followed, unless a member of Lore Staff states otherwise for whatever reason. There is no such thing as “opening” up your base for raids, as they may be raided at any time if a group wishes to, and an owner cannot establish their own rules. The owner of the base and the attackers may, however, establish their own rules in private beforehand. 

We want to be clear that Housing Rules are still to be followed, but recently we have seen a lot of players editing the outside of their region where they shouldn’t be. Please take the time to read this thread again, which is also at the top of the Server News and Announcements page on the forums: https://forums.massivecraft.com/threads/regalia-housing-rules-updated.71587/ . A player will be warned only once through an in-game mail (the /mail command) when they edit a region in a place they shouldn’t. After this warning, you will get evicted from the rental region if it happens again. Always make a ticket when you are unsure of what to do. We do not like to evict players from their regions, but it costs us a lot of unnecessary work to keep fixing the buildings.

As a side note, we do not currently accept any shop conversions due to our plans for V6. 

There are some Emporium stall properties up for application, fellas! Consider applying and get in some of that underworld merchant RP. https://forums.massivecraft.com/threads/crookback-emporium-property-application.84926/#post-970883

And finally! In terms of actual RP updates Lore side, The first Gallovian Royal Court Appointments are out! Miathail, and head of the Court Entertainment and Themes – is Milena du Brierust. Filidhean – head of history and diplomacy – Reginald Typhonus. Ghilli – Head of outdoors activities and hunts – Julius Peirgarten. And a Laird of the Court – Theopold Kreiburg. Congratulations!

And finally, for real this time, the https://forums.massivecraft.com/threads/drachenburg-chancellery-decree-8-18-308.86593/ Lord Chancellor’s latest decree.

  • LumosJared x10: Special Perms, Tickets, Writing.
  • BetaInsomnia x8: Character Sheets.
  • OkaDoka x10: Character Sheets and Writing.
  • Katiesc x5: Character Sheets.
  • Birdsfoot_Violet x5: Tickets and Perms and Consultation.
  • Caelamus x19: Character Sheets.
  • Carlit0o x17: Sheets and Roundup.
  • FireFan96 x15: Processing.
  • Anarchizm x11: Character Sheets. 
  • Arhbi x10: Character Sheets. 
  • Eccetra x7: Tickets. 
  • Wumpatron x7: Tickets. 

Quest
The Quest department is actively recruiting! The Quest department is responsible for the in-game questing experience, which involves writing storylines, transferring storylines into quest code, and then inputting that code in-game for debugging and quality assurance testing. Along the way you’ll also create NPCs, WorldGuard regions, MythicMobs, and exciting environments, and overall let your creativity flow. Additional detailed information can be found at https://wiki.massivecraft.com/Staff:Quest . If this sounds interesting to you, we encourage you to consider making an aspirant application here on the forums by visiting the “staff and community feedback” section. You can also contact Alj23 or Derpadillo with specific questions.

  • Derpadillo x3: Quest Writing, Bugfixing, and Dept Leadership.
  • Alj23 x1: Quest Coding and Documentation.

PR
This week PR released two posts along with some direction of game department, notably Qgmk. This was done with our weekly upkeep of social media and some finalization on a factions guide done by Miracle678.

  • Cjann x2: Screenshots and Updates.
  • Anarchizm x6: Data and External Scouting.
  • Battlebrawn x2: PMC upkeep. 
  • Seoulmate x6: Weekend Roundup and Events. 

Tech
This week for Tech, there has been a lot of focus on MassiveRaces. CS_Birb has been working on Factions 3 integration for MassiveLock. TheComputerGeek2 has been creating a transition plan and started to implement Gradle as a replacement to Maven for the Tech department. FourThirteen has been liaising with Game department for 1.15 configuration and testing. CS_Birb, Derpadillo and XxXYaJrAbXxX have been fixing various bugs such as integration with McMMO where McMMO was overriding damage modifiers for the races and XP gain events. There was also an issue with the implementation of MythicMobs where spawning a vanilla Minecraft mob would be overridden by MythicMobs and causing wolves to fall through the world. We then decided to integrate MythicMobs entirely for spawning the Kathar ultimate, Necrotic Summoning which allows them to be configured completely through the MythicMobs configuration now.

  • XxXYaJrAbXxX x9: MassiveRaces Development.
  • FourThirteen x2: Plugin Config.
  • Derpadillo x6: MassiveRaces. 
  • TheComputerGeek x10: Gradle for Massive. 
By | August 23rd, 2020|News|0 Comments

Weekly Changelog | Week 33 Year 2020

attachFull170811

Pictured: Two Players Combat-Roleplaying. I mean, PVP’ing.

Direction
This week, Direction focused on Individual Direction and Paperwork, specifically helping out the Game Department better communicate to the player base, and assisting in the training of new aspirants. A few new aspirants were also taken on, and the usual bout of Server Emails, and Project Assigning were completed.  Staff is still actively recruiting, so if you are interested in joining Tech, Quest, PR, Game, or World, please apply here! https://forums.massivecraft.com/forums/staff-applications.11/

  • LumosJared x3: Individual Direction and Staff Apps.
  • LumosJared x2: Changelog Structure and Paperwork.
  • LumosJared x2: Staff:Dept Updates and Staff Recruitment.
  • LumosJared x6: New [[Redacted]] for this week’s release.

Game
Game completed another round of races testing this week with the Tech Department. The plugin commands and leveling up system have been 100% configured and tested. The race abilities are 75% configured and tested, so once that is complete, the final step will be balancing. Regarding the new map, Game worked with World and Direction to improve the quality of some bo2s and develop the spawn (in-progress). Our new aspirants underwent initial training, and the usual 28 player tickets, numerous help chats, Essalonia cleanup and restoration, and naughty player investigations were completed. Players can expect parties at Kit PVP and a routine Gauntlet challenge for rewards to arrive on the server as well.

  • NotchyHerobrine x5: Aspirancy Training, Help Chats, Testing.
  • The_Fluorspar x11: Extensive MassiveRaces bug-testing, Tickets, help chat, balancing interviews.
  • QGMK x18: Tickets, Faction Points, Plugin Testing.
  • Takedown x1: Tickets and Meeting.
  • BlueChaos x2: Bo2’s.
  • Winterless x6: Afflictions and Misc Work.
  • Sir_Daragon x14: MythicMobs, Game Dept Leadership. 

World
World were fairly busy this week, preparing for the coming weeks. Various event sites have been worked on, most for events this past week and this next week. A few clandestine bases were spruced up and re-purposed, namely the Kathar estate and the Primalist’s cave. Some new assets were built, including bo2’s for the future, and some new boats.

  • WaterDruppel x8: Interiors, Drakenhome Builds, etc.
  • Patsie x4: Estates and Interiors.
  • LumosJared x3: Regalia Upkeep and Bo2’s.
  • EdnaMode x4: Regalia Rental Decor. 
  • SpunSugar x10 Howlester Estate. 

Lore
We have added a new rule to the rules page, under “OOC/IC Presence & Nicknames” on afk conduct, names, and so on effective immediately! There is now a CrimeRP channel that can be joined in on the Roleplay Community Discord so hop on in if that floats your boat. Aristocracy is attainable and applicable now within the noble system so check it out in announcements or on the forums thread! To boot we got a shiny new assembly hall for all your noble-governmental based roleplay! The Summer Festival for RP is well on its way as well, there will be more updates on that to come!

  • LumosJared x10: Special Perms, Tickets, Writing.
  • Lumiess x7: Special Perm Reviews.
  • Athelois x8: Tickets.
  • Bellarmina x7: Character Sheets, Tickets, and Perms.
  • OkaDoka x9: Character Sheets and Writing.
  • WaterDruppel x4: Discord Tickets and Lore Processing and Perms.
  • Katiesc x13: Character Sheets.
  • Birdsfoot_Violet x15: Tickets and Perms.
  • Messtro x7: Character Sheets and Calendar Maint.
  • HydraLana x5: Lore Writing.
  • Caelamus x21: Character Sheets.
  • MollyMock x32: Cielothar Rewrite. 
  • Fantuinn x22: Character Sheets. 
  • Carlit0o x10: Sheets and Roundup. 
  • FireFan96 x9: Processing. 

Quest
Quest this week focused on quest coding, quest installation and debugging, meetings, and localhost plugin testing. Specifically, Alj23 focused on continued quest coding, along with quest installation and debugging on the test server. Testing of a few plugins was also done on a localhost server, with the intention of creating additional immersion for questing. 

 Also, the Quest department is actively recruiting! The Quest department is responsible for the in-game questing experience, which involves writing storylines, transferring storylines into quest code, and then inputting that code in-game for debugging and quality assurance testing. Along the way you’ll also create NPCs, WorldGuard regions, MythicMobs, and exciting environments, and overall let your creativity flow. Additional detailed information can be found at https://wiki.massivecraft.com/Staff:Quest . If this sounds interesting to you, we encourage you to consider making an aspirant application here on the forums by visiting the “staff and community feedback” section. You can also contact Alj23 or Derpadillo with specific questions.

  • Derpadillo x2: Quest Writing, Bugfixing, and Dept Leadership. 
  • Alj23 x8: Quest Coding and Documentation, and Local Plugin Testing with install functions. 

PR
Alongside screenshots, social media upkeep (Instagram, Facebook, Planetminecraft, ect.), making some graphic design templates, and helping new players on the server this week, PR helped Game Staff write up some important documents for some rule changes regarding god weapons and a post that will clear confusion about the state of Essalonia (post Hadar release). pixYcandi also did some fantastic graphic work for the Hadar screenshot competition and was able to release it on Saturday

  • Hierophant x3: Tickets and Screenshots. 
  • Miracle678 x10: Factions Guide and New Player Focus and Testing.
  • Seoulmate x7: Weekend Roundup and Events. 
  • FlossyBerryRene x12: Tickets, Twitter, PR Posts, and Misc Tasks. 
  • Battlebrawn x3: PMC Upkeep and In-game Screenshots.
  • Cjann x4: Screenshots and assistance to Game Staff. 

Tech
This week, tech has been working towards the 1.15 update. CS_Birb has been doing factions 3 development to implement the rank structure into our current plugin as well as working on chest shop to accommodate these changes. FourThirteen has worked on 1.15 configuration and testing with the Game department. ItsLateKnight has fixed a small duplication glitch in vampires where it would duplicate a glass bottle when creating a blood flask. Derpadillo and XxXYaJrAbXxX has been working on MassiveRaces fixing various bugs that were found when the Game department tested the new release of the plugin from earlier this week.

  • XxXYaJrAbXxX x8: MassiveRaces Development. 
  • ItsLateKnight x7: See the Full Point Report on the Forums.
  • Derpadillo x4: Tech Races Assistance. 
  • CS_Birb x12: Factions, Panel Testing, Etc.
  • FourThirteen x4: Various Projects. 
By | August 16th, 2020|News|Comments Off on Weekly Changelog | Week 33 Year 2020

Weekly Changelog | Week 32 Year 2020

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Pictured: The Faction Argost, from the mountains near their base.

Direction
This week, Direction focused on Individual Direction and Paperwork, specifically helping out the Game Department better communicate to the player base, and assisting in the training of new aspirants. A few new aspirants were also taken on, and the usual bout of Server Emails, and Project Assigning were completed.  Staff is still actively recruiting, so if you are interested in joining Tech, Quest, PR, Game, or World, please apply here! https://forums.massivecraft.com/forums/staff-applications.11/

  • LumosJared x3: Individual Direction and Staff Apps.
  • LumosJared x2: Changelog Structure and Paperwork.
  • LumosJared x2: Staff:Dept Updates and Staff Recruitment.

Game
This week, Game prepared and released the alpha version of the new factions survival map, Hadar, made by MonMarty, for public viewing at /tp Hadar. The Game 3s, Sir_Daragon, BlueChaos, and falconhand, worked on reformatting and updating various documents in the drive, such as training protocols for new aspirants and rank-ups. The Game 2s, qgmk, The_Fluorspar, TakeDown__, and Winterless, worked with the Tech Department to test nearly every plugin on MassiveCraft on version 1.15, a crucial step towards the 1.15 release. Issues were compiled and sent to Tech for debugging. Game also completed 45 player tickets, numerous help chats, Essalonia cleanup and restoration, naughty player investigations, and additional training for The_Fluorspar on his transition from Game 1 to Game 2.

  • The_Fluorspar x10: Extensive MassiveRaces bug-testing, Tickets, help chat, 115 plugin testing.
  • QGMK x11: Tickets, Plugin Testing, and Tech Assistance.
  • Falconhand x4: Tickets and Ban Appeals. 
  • Takedown x3: Tickets. 
  • BlueChaos x4: Tickets, Game Meeting.
  • Winterless x3: Afflictions and Misc Work. 

World
World were fairly busy this week, preparing for the coming weeks. Various event sites have been worked on, most for events this past week and this next week. A few clandestine bases were spruced up and re-purposed, namely the Kathar estate and the Primalist’s cave. Some new assets were built, including bo2’s for the future, and some new boats.

  • WaterDruppel x8: Summer Festival Decor and Clandestine Bases.
  • Patsie x3: Drullvall Estate, Summer Festival Build, and Summer Solsctice Build. 
  • Bunemma x10: Event Acting, and Decoration and Tickets.
  • StFeullien x6: Castle in Test Server.
  • JakePostonJake1 x14: Man o’ War, Boats, Medieval Weapons Pallet, etc.
  • LumosJared x2: Regalia Upkeep.
  • SpunSugar x7: Highland Festival Builds. 

Lore
This week, the Lore Department focused on a few upcoming race rewrites, as well as a large number of character sheets that required processing, and a noted increase in Discord Tickets. OkaDoka did some Roleplay Statistics Analysis gathering by reviewing a whole host of applications, the results of which can be viewed here. In addition, the Progression posts from the World System were written by Monmarty and BillyTheScruffy, with assistance from MantaRey. We’d also shoutout HydraLana for well over 30 points of lore writing this week. All the links to his stuff from this week can be seen in a spoiler tag below.

  • Lumiess x8: Lore Writing.
  • Arhbi x6: Character Sheets.
  • TheBioverse x6: Character Sheets.
  • Athelois x10: Tickets.
  • Bellarmina x4: Character Sheets, Tickets, and Race Update Lore Writing.
  • OkaDoka x12: Character Sheets.
  • WaterDruppel x4: Discord Tickets and Lore Processing.
  • Katiesc x6: Character Sheets.
  • MantaRey x5: Lore Progression Assistance and Racial Updates.
  • Birdsfoot_Violet x5: Tickets.
  • Messtro x10: Character Sheets and Calendar Maint.
  • HydraLana x35: Lore Writing.
  • Caelamus x23: Character Sheets.
  • Arhbi x6: Character Sheets.
  • LumosJared x10: Tickets and Writing.
  • Wumpatron x7: Character Sheets. 
  • Anarchizm x17: Character Sheets. 
  • BillyTheScruffy x17: Noble System Catch up Report. 

Quest
Quest this week focused on quest code writing and review. Specifically, Alj23 focused on writing quest code for a series of quest to soon be implemented into Essalonia. Some of these quest are ready for installation on the test server for initial playthrough and bugfixing. Additionally, continuing work has been done on research and compiling request for new quest rules that will aid in the immersion factor for player’s quest experience on the server.

  • Derpadillo x1: Quest Writing, Bugfixing.
  • Alj23 x3: Quest Coding and Documentation.

PR
This week PR focused again on our usual routine artist spotlights, social media upkeep, screenshots, and new player help. Along with that Miracle678 has finished his factions guide and FlossyBerryRene did some graphic work on it. PR also began the very early prep work for character cards so the next step could be taken.

  • Miracle678 x5: Factions Guide and New Player Focus.
  • Battlebrawn x3: PMC Upkeep and In-game Screenshots.
  • Seoulmate x4: Weekend Roundup.
  • Pixycandi x5: New Player Assistance and new Graphics Designs.
  • Hierophant x5: Player Spotlight and Event Assistance. 

Tech
This week, tech has been mainly working towards the 1.15 update. CS_Birb has been working on various projects such as the implementation of Prism as our replacement for Hawkeye and CoreProtect as well as various bug fixes on the server. FourThirteen has also been liaising with the Game department to test and configure new plugins for the 1.15 update. ItsLateKnight and XxXYaJrAbXxX have been contributing towards fixing more bugs from the last round of testing on MassiveRaces which will hopefully allow for another round of testing within the near future.

  • XxXYaJrAbXxX x17: Documentation, Game Meeting Advising.
  • FourThirteen x6: [[REDACTED]].
By | August 9th, 2020|News|Comments Off on Weekly Changelog | Week 32 Year 2020

Weekly Changelog | Week 31 Year 2020

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Pictured: @ForrestMoss ‘s guard character on a rainy patrol. 

Direction
This week, Direction focused on Individual Direction and Paperwork, specifically helping out the Game Department better communicate to the player base, and assisting in the training of new aspirants. A few new aspirants were also taken on, and the usual bout of Server Emails, and Project Assigning were completed. This week, we now have different members of each department filling out a more detailed summary on what each department has been up to, which will be included in Changelogs moving forward. In addition, benchmarks for Staff Recruitment have been set, so we are actively recruiting in all Departments with the exception of Lore. If you are interested in joining Tech, Quest, PR, Game, or World, please apply here! https://forums.massivecraft.com/forums/staff-applications.11/

  • LumosJared x3: Individual Direction and Staff Apps.
  • LumosJared x2: Changelog Structure and Paperwork.
  • LumosJared x2: Staff:Dept Updates and Staff Recruitment.

Game
This week, Game prepared and released the alpha version of the new factions survival map, Hadar, made by MonMarty, for public viewing at /tp Hadar. The Game 3s, Sir_Daragon, BlueChaos, and falconhand, worked on reformatting and updating various documents in the drive, such as training protocols for new aspirants and rank-ups. The Game 2s, qgmk, The_Fluorspar, TakeDown__, and Winterless, worked with the Tech Department to test nearly every plugin on MassiveCraft on version 1.15, a crucial step towards the 1.15 release. Issues were compiled and sent to Tech for debugging. Game also completed 45 player tickets, numerous help chats, Essalonia cleanup and restoration, naughty player investigations, and additional training for The_Fluorspar on his transition from Game 1 to Game 2.

  • The_Fluorspar x8: Extensive MassiveRaces bug-testing, Tickets. 
  • QGMK x33: Tickets, Events, Tech Assistance and bugtesting.
  • Takedown x2: Tickets and Resetiversary Events, as well as Event Assistance.
  • Falconhand x10: Tickets and Factions Events. 
  • BlueChaos x3: Tickets, Game Meeting.
  • Sir_Daragon x12: Forums Administration, Game Leadership. 

World
This week world worked on preparing for V6, and maintaining V5. Some of our members were busy concepting new buildings and boats in our 1.15 world, while others were focused on improving our current regalia through gardens, fleshing out the sewers, and restoring regions to their previous state. Some new projects were started, so expect some cool event sites soon 🙂

  • WaterDruppel x5: Clandestine and Interiors. 
  • Patsie x3: Dream Realm Build.
  • EdnaMode_ x6: Oberon’s Throne Build.
  • Bunemma x21: Event Acting, Building, and Tickets.
  • Pixycandi x4: V6 Testing. 
  • SnashuuPomaymay x7: Regalia Regions. 
  • StFeullien x6: Castle in Test Server.
  • JakePostonJake1 x15: Regalian Frigate 2020 Build and various Test build stuff
  • LumosJared x1: Regalia Upkeep.
  • SpunSugar x5: Dragon Build for Optimal and V6 Testing.

Lore
Like many weeks Lore Staff had some interesting stuff going on! Most reworks and changes to preexisting lore and systems. World System related news focused on the overabundance in application proficiency swapping going on. To tackle that players must now report their characters for “evaluation and recording” when necessary if they plan to get involved in progressions, more info on that in the Noble Announcements channel on the RP Community Discord. The Special Permission Form now offers a new feature called “Mix Race Configuration” for characters, more information can be located in the System Announcements channel. Cielothar got a large scale page update, including Cultural changes, new ‘sub races’. As well as whole Ability Overhaul, the same treatment to which the Avanathar have now received. The Alais Vampire bloodline has also been reworked considerably on a mechanical ability level. All changes to races, families, afflictions, and so on can be viewed on the wiki as of now! Keep track of announcement channels and pings, we will continue to keep you updated on all Lore related news through there!

  • Lumiess x8: Lore Writing. 
  • OkaDoka x3: Character Sheets. 
  • WaterDruppel x6: Discord Tickets and Lore Processing.
  • Carlit0o x3: Character Sheets. 
  • Katiesc x17: Character Sheets.
  • FireFan96 x8: Lore Sheets.
  • MantaRey x10: Lore Progression Assistance and Racial Updates.
  • Birdsfoot_Violet x17: Tickets.
  • Athelois x11: Hide and Seek Event, Tickets.
  • Bellarmina x4: Character Sheets. 
  • Messtro x10: Character Sheets and Calendar Maint.
  • Jonificus x3: HR chats and server health projects.
  • Fantuinn x19: Event Acting and Character Sheets.
  • HydraLana x12: Lore Writing.
  • Caelamus x22: Character Sheets.
  • Arhbi x4: Character Sheets.
  • Carlit0o x10: Event Assistance. 
  • LumosJared x7: Tickets.

Quest
Quest this week focused on quest code writing, and research for new quest features. Specifically, Alj23 focused on writing quest code for future quests to be be brought to Essalonia that will encourage survival world traveling and exploration, as well as research and brainstorming for new quest features that will help with quest immersion. Examples include possibly being able to lock a player’s POV momentarily, for interesting and immersive POVs while questing, as well as brainstorming new quest rules to expand the functionality of MassiveQuest.

  • Derpadillo x1: Quest Writing, Bugfixing.
  • Alj23 x3: Quest Coding. 

PR
This week PR focused on artists and factions spotlights of members of the community and a new player guide for faction members which will help new players get a better grasp on the server and allow game staff to more easily answer questions. We also made a draft of a competition for screenshots of the new world to bring more attention to Hadar. Additionally, we continued to perform the weekly upkeep of our social media platforms and an update on planet Minecraft.

  • Miracle678 x6: Faction Spotlights and Faction Competitions. 
  • Battlebrawn x3: PMC Upkeep.
  • Seoulmate x9: Weekend Roundup.
  • Pixycandi x32: Instagram passing 100 followers, Internal PR, New Players Assistance. 

Tech
This week tech has been working on various projects, CS_Birb has been working on a web app for integration with some of the new plugins coming with 1.15.2 as well as migrating information for backpacks (moving from Minepacks to MVanilla where Minepacks uses NBT and MVanilla uses DataItemStack for serialising information). TheComputerGeek2 has been working on MassivePvE where he has created the permissions and cleaned up some of the new features that have been introduced with 1.15.2. FourThirteen has been liaising with the Game department working on introducing and reviewing some of the new features for 1.15.2. ItsLateKnight has been doing plugin testing for any incompatibilities and bugs with some of the MassiveCraft plugins on the test server. Mcmann has been reviewing some of the code for Minepacks with the introduction of MVanilla now handling backpacks. XxXYaJrAbXxX has also been doing MassiveRaces development to attempt to fix some of the bugs within the Yanar race as well as internal documentation for the tech department.

  • CS_Birb x22: See the Full Report Below. 
  • XxXYaJrAbXxX x7: Quality Assurance on plugins.
  • ItsLateKnight x2: Quality Assurance on plugins. 
  • FourThirteen x4: REDACTED.

CS_Birb’s Full Point Report

By | August 2nd, 2020|News|Comments Off on Weekly Changelog | Week 31 Year 2020

Weekly Changelog | Week 30 Year 2020




Direction

This week, Direction focused on Individual Direction and Paperwork, specifically helping out the Game Department better communicate to the player base, and assisting in the training of new aspirants. A few new aspirants were also taken on, and the usual bout of Server Emails, and Project Assigning were completed. In addition, we’re trying a new means of summarizing Departments this week, with Game and Tech members @qgmk and @XxXYaJrAbXxX writing far more detailed versions of their respectively weekly reports. Expect all departments to make this shift by next week’s changelog!

  • LumosJared x3: Individual Direction and Staff Apps.
  • LumosJared x2: Changelog Structure and Paperwork.
  • LumosJared x5: Repository Updates and Direction Projects.
  • TheComputerGeek x1: Tech Reporting and Communication.

Game

This week, Game mainly focused on hosting the Resetiversary events. We are pleased with how smoothly they went, and we hear your pleas to make some of them into regular reoccurring events! We will be looking into working with Quest department to make The Gauntlet an open course with daily/weekly rewards for completion! In addition, another major round of testing was performed with the Races Project, and issues were compiled and sent to Tech Department for debugging. Game also completed 51 player tickets, numerous help chats, Essalonia cleanup and restoration, and naughty player investigations. Keep an eye out this week for a survey requesting your feedback on Resetiersary.

  • Winterless x5: Game Tickets in-game and PVP Tourney. 
  • Falconhand x6: Tickets and PVE testing. 
  • Takedown x14 Tickets and Resetiversary Events, as well as Event Assistance. 
  • BlueChaos x3: Tickets, Investigations, and Resitiversary.
  • Sir_Daragon x5: Forums Administration and Various Projects. 
  • The_Fluorspar x21: Extensive MassiveRaces bug-testing, Resitiversary, removing lag machines, and tickets.
  • QGMK x33: Tickets, Resetiversary Events, and catching flyhackers. 

World

This week, World began some Houses for V6, some minor V5 upkeep, and lots of new specific builds and updates.

  • WaterDruppel x4Dragon Temple District (/tp knightsquarter), Undercroft Market Decorations, New Orc Bars, and World Tickets.
  • StFeullien x2: Regalia V6 Houses.
  • Patsie x3: Delmotte Estate and Houses. 
  • LumosJared x1: Regalia Upkeep/v6 Common House Testing.
  • SpunSugar x8: Event Setup and V6 Testing.
  • EdnaMode_ x3: Oberon’s Throne Build. 
  • SnashuuPomaymay x15: Interior Decor and Event Setup. 

Lore

This week, Lore handled the World System, specifically the Noble elements within and lots of Roleplay Events.

  • WaterDruppel x6: Discord Tickets and Qadir Lore Racial Updates/Abilities Writing.
  • BillyTheScruffy x8: Noble System Management, Shakeups. 
  • Athelois x6: Hide and Seek Event, Tickets.
  • Jonificus x3: HR chats and server health projects.
  • MantaRey x9: Lore Progression Assistance and Racial Updates with Birds. 
  • Fantuinn x13: Event Acting and Character Sheets.
  • BetaInsomnia x24: Processings and Character Sheets. 
  • Wumpatron x5: Racials Pitches, Character Sheets, and RP Lines.
  • Arhbi x2: Character Sheets.
  • Eccetra x10: Discord Tickets.
  • Caelamus x26: Character Sheets.
  • Optimalfriskies x12: Roleplay Events.
  • HydraLana x30: Lore Writing.
  • Bellarmina x10: Tickets and Event Acting.
  • Birdsfoot_Violet x16: Tickets.
  • Messtro x6: Character Sheets and Calendar Maint.
  • Katiesc x14: Character Sheets.
  • FireFan96 x14: Lore Sheets and Leutz Fencing.
  • Anarchizm x13: Sheets.
  • LumosJared x6: Tickets.
  • Lumiess x8: Event Acting.
  • TheBioverse x18: Character Sheets. 

Quest

This week, Quest focused primarily on new quests for Essalonia!

  • Derpadillo x1: Quest Writing, Bugfixing.

PR

This week, PR focused on video editing, graphic design work for a few threads, and upcoming spotlight projects.

  • Anarchizm x10: External Server Scouting, HR Talks, and other tasks.
  • Miracle678 x8: Event Post Writeups, Editing an upcoming Factions Spotlight Video.
  • Battlebrawn x4: PMC Upkeep. 
  • Seoulmate x4: Weekend Roundup.

Tech

Tech this week has been covering a broad amount of projects. CS_Birb has been working on the implementation of the new block logging plugin and its integration into our plugins and website as well as implementing staff into the API for the polling website. He has also been testing MorePlayerModels between the different clients running on 1.14 and 1.15.2 with the server versions between 1.13.2, 1.14.4 and 1.15.2. Mcmann has also spent some time working to migrate Minepacks into MassiveVanilla. TheComputerGeek2 has been working more on MassivePvE for the new mob/animal types that are to come with 1.15.2 and creating a new tool for it to edit mobs that have already been spawned into the world. Derpadillo, ItsLateKnight and XxXYaJrAbXxX has also been working to fix many of the bugs that were pointed out by game staff in our first stage of testing for MassiveRaces.

  • CS_Birb x17: Internal Staff Fixing and 115.
  • XxXYaJrAbXxX x17: See the Full Report Below.
  • TheComputerGeek2 x30: See the Full Report Below.
  • ItsLateKnight x3: See the Full Report Below. 

XXXYajRabXXX’s Full Point Report

ItsLateKnight’s Full Point Report

TheComputerGeek2’s Full Point Report

Plugin change summary (some components likely will have their names adjusted):
Introduce CommandPvEManageModify, a tool for modifying mobs that have already been spawned
Updated MassivePvE to Kotlin 1.3.72
New modifiers:
lovemodeticks – apply the breeding ready mode for the target
age – age for creatures which recognize a form of growing up
agelock – lock the aging of creatures
adult – quick option for making an animal an adult
baby – quick option for making an animal a baby
pandagenemain – set the primary gene of pandas
pandagenehidden – set the hidden gene of a panda
phantomsize – set the size of phantoms
beehasstung – control if a bee should be treated as if it has stung something
beehasnectar – control if the bee currently has nectar on it
beecannotenterhiveticks – ticks until a bee is allowed to enter a hive
beeangerticks – how long a bee is to be angry for
beeflowerlocation – the location where a bee should expect to find its flower
beehivelocation – the location where a bee should expect to find its hive
swimming – attempts to force entities to enter a swimming state
foxtype – tweak the type of fox
foxcrouching – control if the fox should be crouching
foxsleeping – is the fox sleeping
patrolleader – is this raid capable mob a patrol leader?
canjoinraid – is this raid capable mob able to join a raid?

Fun example for the usage of CommandPvEManageModify,

/pve manage modify @e[distance=0..30,type=sheep] sheepsheared:True attribute:GENERIC_MOVEMENT_SPEED=2 name:<pink>NAKED_SHEEP

This would modify all sheep within 30 blocks of the command issuer to be unwooled, speedy, and named “NAKED SHEEP” and the name to be pink. The only part lacking tab completion is the target selector which uses vanilla syntax. The rest of it offers full tab completion and is able to utilize the same tools which are used for tweaking fresh spawns from the plugin.

By | July 26th, 2020|News|Comments Off on Weekly Changelog | Week 30 Year 2020

Weekly Changelog | Week 29 Year 2020

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Direction

This week, Direction focused on Individual Direction and Paperwork, as well as Staff Apps and Server Emails, and Project Assigning.

  • LumosJared x3: Individual Direction and Staff Apps.
  • LumosJared x2: Changelog Structure and Paperwork.
  • LumosJared x5: Repository Updates and Direction Projects.
  • CS_Birb x30: Direction work for the last few weeks.

Game

This week Game focused on lots of Tickets, some investigations into naughty players, and some helpful assistance into the 1.15 Update. In addition, the Races Project needed new testers, and the Resit-versary Events, as well as a Cup Event, was hosted this week. We expect the momentum of the Game department continues on throughout the rest of the Summer.

  • Takedown x5 Tickets and Resetiversary.
  • Sir_Daragon x5: Forums Administration.
  • The_Fluorspar x16: Helpchat, Cups Event Hosting, 1.15 Testing, Buycraft Additions.
  • QGMK x26: Investigations, Resetiversary Project, Cups, Races Testing, and Faction Misc Points. 
  • BlueChaos x10: Tickets, Investigations, and Administrative Project. 
  • Falcohand x4: Ban Appeals.

World

This week, World began some Houses for V6, some minor V5 upkeep, and a host of new temples at /tp knightsquarter!

  • StFeullien x2: Regalia V6 Houses.
  • LumosJared x1: Regalia Upkeep.
  • SpunSugar x8: Event Setup and V6 Testing. 
  • WaterDruppel x7: Dungeon Build for Finlaggan and the lovely Dragon Temples at /tp knightsquarter.
  • EdnaMode_ x5: Estates and Main Street Signs. 

Lore

This week, Lore handled the World System, specifically the Noble elements within and lots of Roleplay Events. 

  • Eccetra x22: Discord Tickets.
  • Caelamus x25: Character Sheets and RP Lines.
  • Mollymock x16: Character Sheets.
  • Arhbi x15: Character Sheets.
  • Optimalfriskies x19: Roleplay Events. 
  • HydraLana x5: Lore Writing.
  • Bellarmina x14: Tickets.
  • Birdsfoot_Violet x23: Tickets.
  • Messtro x13: Character Sheets.
  • Finlaggan x10: Perms and Sheets.
  • WaterDruppel x4: Discord Tickets. 
  • Katiesc x20: Character Sheets.
  • Athelois x10: Lore Tickets. 
  • MantaRey x6: Lore Progression.
  • FireFan96 x8: Lore Sheets and Leutz Fencing.
  • Anarchizm x33: Sheets.
  • LumosJared x5: Tickets.
  • Lumiess x9: RP Lines. 
  • BillyTheScruffy x18: Noble System. 
  • Jonificus x3: HR Talks. 
  • OkaDoka x8: Rewrite Work.

Quest

This week, Quest focused primarily on new quests for Essalonia!

  • Derpadillo x1: Quest Writing, Bugfixing.
  • ALJ23 x2: Began writing the first of three (or four) quests that will encourage players to explore around Essalonia via traveling by foot to complete these quests, and not using faction tp’s.

PR

This week, PR focused on video editing, graphic design work for a few threads, and upcoming spotlight projects.

  • Anarchizm x16: External Server Scouting, HR Talks, and other tasks. 
  • Miracle678 x11: Event Post Writeups, Editing an upcoming Factions Spotlight Video.
  • Pixycandi x8: Artist Spotlight and Graphic Design work.
  • Hierophant x7: Assisting with Event Announcements.
  • FlossyBerryRene x6: Artist Spotlight, Graphic Design, and Twitter Management.
  • Battlebrawn x3: Factions Thread and Misc Tasks.
  • Seoulmate x4: Weekend Roundup.

Tech

This week, Tech made substantive progress on the 1.15 Update!

  • ItsLateKnight x18: See the Full Report Below.
  • CS_Birb x20: See the Full Report Below.
  • XxXYaJrAbXxX x30: See the Full Report Below. 
  • TheComputerGeek2 x30: See the Full Report Below!

ItsLateKnight’s Full Point Report

CS_Birb’s Full Point Report

XXXYajRabXXX’s Full Point Report

TheComputerGeek2’s Full Point Report

Updating MassivePvE to better meet the current requirements for mob management (primarily within the context of PvE events) targeting Minecraft version 1.15. This consists of producing integrations with the MythicMobs plugin in order to allow MassivePvE to be used for coordinating event spawns, modify already spawned mobs, invoke skills defined inline via commands regardless of if they are managed by the MythicMobs plugin already. Also allows the use of pre written skills for arbitrary use from unmanaged mobs. Additional work towards this goal includes investigation of tab completion options for vanilla style entity selectors (unfortunately, appears to be rather limited in terms of options which would be clean to support), testing new functionality, learning what the current usage has been like for MassivePvE to understand why it was still being used and how to allow it to better serve the needs that it was being looked to for.

By | July 19th, 2020|News|Comments Off on Weekly Changelog | Week 29 Year 2020

Weekly Changelog | Week 28 Year 2020

Direction
This week, Direction focused on Individual Direction and Paperwork, as well as Staff Apps and Server Emails, and Project Assigning.

  • LumosJared x3: Individual Direction and Staff Apps.
  • LumosJared x2: Changelog Structure and Paperwork.
  • LumosJared x5: Repository Updates and Direction Projects. 

Game
This week Game focused on lots of Tickets, and some cleanup jobs in Essalonia. Ban appeals were also handled by the Game department this week.

  • Winterless x9: Tickets.
  • BlueChaos x3: Tickets and Essalonia Cleanup.
  • QGMK x27: Investigations and Tickets.
  • Takedown x4: Tickets. 
  • Sir_Daragon x44: Forums, Admin, Game Leadership, and Catch up Points. 
  • The_Fluorspar x23: Various Game Tasks. 

World
This week, World began some polling and groundwork for V6 of Regalia, while also cleaning up parts of V5 and handelling interiors. Castles and Estates were also worked on.

  • Bunemma x11: DecorEvent Assistance.
  • Patsie x6: V6 Build Testing.
  • SpunSugar x13: World Poll, Event Setup.
  • LumosJared x1: Regalia Upkeep. 
  • WaterDruppel x9: Estates and Interiors. 
  • EdnaMode_ x3: Estates. 

Lore
This week, Lore handled the World System, specifically the Noble elements within and updates to the Ailor. Lots of Character Sheets and Tickets were also handled, as is tradition.

  • HydraLana x10: Lore Writing.
  • Caelamus x15: Character Sheets.
  • Arhbi x9: Character Sheets.
  • TheBioverse x6: Character Sheets. 
  • Bellarmina x8: Tickets.
  • Birdsfoot_Violet x20: Tickets.
  • Messtro x9: Character Sheets.
  • Finlaggan x18: Perms and Sheets. 
  • Fantuinn x19: Character Sheets and Events.
  • WaterDruppel x5: Lore Processing.
  • Katiesc x18: Character Sheets.
  • Athelois x15: Lore Tickets. 
  • MantaRey x5: Lore Progression.
  • FireFan96 x9: Lore Sheets and Leutz Fencing. 
  • Anarchizm x22: Sheets.
  • LumosJared x5: Tickets.
  • Mollymock x15: Character Sheets. 
  • Anarchizm x27: Character Sheets. 

Quest
This week, Quest focused primarily on Bugfixes.

  • Derpadillo x1: Quest Writing, Bugfixing.
  • ALJ23 x1: Quest Roadblocking.

PR
This week, PR focused on Writers and Artists’ spotlights, as well as external Website Updates.

  • FlossyBerryRene x3: Writers Spotlight from Monday and Misc Tasks.
  • Pixycandi x29: Artist Spotlight and Screenshots and Catch up Reporting.
  • Battlebrawn x3: PMC Update.
  • Hierophant x5: Tickets.
  • Seoulmate x5: Weekend Roundup. 

Tech
This week, Tech made substantive progress on the 1.15 Update!

  • XxXYaJrAbXxX x9: MassiveRaces and Game Meetings. 
  • CS_Birb x32: See the Full Report Below.

It’s been quite a busy week for me Birb, so here’s some highlights…

  • The 1.15 Test Server is now live, and Staff are helping to identify any major bugs pre-release!
  • Some new features coming with 1.15! /rc prioritize and /nametagtoggle.
    The former will prioritize relation colours on staff members, so you can easily identify friend or foe. The latter will help make screenshots easier to take, and possibly provide you more immersion in RP, by hiding the nametags of all other players.
  • MassiveCore’s now signed off for the 1.15 update, with full support for the new item data.
  • MassiveLock bugs have been worked on and fixed, including some abberant behaviour with Iron Trapdoors (now also fixed in 1.13) and wonky handling of Redstone inputs.
  • A visual issue with the MassiveMoney and MythicMobs integration was identified and fixed.
  • The MPM plugin was updated for 1.15
  • Wonky name colours for players using 1.16 has been fixed in our test server. This fix has not yet been ported back to 1.13
  • Prism has been investigated as a viable replacement for Hawkeye and Coreprotect, with work ongoing.
  • AreaShop has been fixed up for both S1 and S3, updated inhouse to use either FAWE or the newest WorldEdit versions; Your Regalian rentals and Market stalls are safe.
  • A Discord API update broke our ticket bots this week. They’ve since been patched up and are now working once again. 🙂
By | July 12th, 2020|News|Comments Off on Weekly Changelog | Week 28 Year 2020