After months and months of storytelling and whispers, the fiction has been brought to life.. Job Island! Also now known as Pack Isle. This beautifully crafted masterpiece has been put together block by block for the sheer purpose of getting you the hard earned cash. You now have a quick and easy way to stimulate your income through several quests on this island.
However, these have an incredibly unique spin to them. As you do more and more jobs, higher paying jobs unlock. So the more active you are, the more you will benefit from continual use. This is an incredibly interactive quest structure that puts it apart from what we already have out there. Guaranteed to keep you coming back if you need some extra regals in your pocket. Not only is this island made to earn you money, but it looks absolutely gorgeous. Enjoy the sights while stashing your cash.
Now when exactly will the player base be allowed to enter Pack Isle?
This Sunday at 5PM eastern time we will be releasing the island in it’s fullest extent! But that’s not all! We will also be holding a Massive staff hide and seek event where all the staff will hide in easter eggs, each holding a unique lore item to give out the first five players to find them! So don’t just come for the money, come for the items.
Have a Massive Day!
The PR-Department is in charge of developing and maintaining the MassiveCraft Image and Brand on the forums, wiki, and several other social medias. We are also in charge of creating a lot of informative and entertaining videos for our player base, which should show each player the best aspects of MassiveCraft as a whole. As such, the MassiveCraft-Team wants to offer you the chance to learn more about the process of video creation and how you can help us with your ideas!
Friday March 31th – Sunday April 2nd
Role Play Events
The Open Ocean Merchant Guild Cruise 3/31/17-4/2/17
Andermans Festival Imperial Ball 4/1/17 3pm EST, 8pm GMT
House Ravenstad: Moudeschau Vun Heich Kultur 4/2/17 3pm EST,8pm GMT
Join Game Staff Sunday evening between 11pm and 1am GMT (6-8pm EST) for the culmination of the Baneful King story!
The game time will be announced in event chat that night. Make sure you’ve joined event chat!
Stay in event chat all weekend long for surprise mingame events!
/c join e
KOTH will be running every three hours. Spring has sprung in all time zones!
4am/pm, 7am/pm, 10am/pm, 1am/pm GMT
It’s Sing-a-Long Music weekend! Pull out those songs you love to belt out, quick raps that leave you tongue tied, or the guitar-strumming, sweet ballads that you hum to.
Beginning 3/30/17 before noon!
News to Catch Up On
Join the MassiveCraft team!
Want to make sure your event or post doesn’t get missed by PR Staff? Use the post tag “MassiveRoundup” to make sure we catch it!
PvP Tip: Potions can often turn the tide of the fight! Get brewing, and bring some splash potions to the next battle!
Lore Q&A is an excellent place to ask questions you may have to make your roleplay more enjoyable!
Have a Massive Weekend!
Today we’re highlighting a feature we use during the weekends that some of you probably haven’t heard of or aren’t familiar with; MassiveMusic.
MassiveMusic is an all weekend long event starting on Friday mornings in the CST time and ending Sundays at midnight. We host this event here. It consists of a public chat and our community/staff playing their choice of music for the entirety of the event. You essentially get to make a playlist, queue up, and when it’s your turn, the first song on your playlist is picked and played for everyone tuned in to listen. It’s a wonderful time as you get to chat with everyone there while roleplaying, building, or whatever it is you find yourself doing while listening to music.
It’s a grand time with grand tunes that never stops till we close the queue on the last night. Staff often host genre events where everyone pitches in their song choices based on a genre picked. This can range from rock to cover to even funny videos. Everyone tries to get the most liked song for the duration of the genre period.
This weekend make sure to check us out and join in on the fun! It happens every weekend so if you can’t make this one, we’ll catch you on the next one.
Have a Massive Day!
For those of you unaware, last night Mrs. Baver and the Baneful King made an appearance. It seems… things are getting out of control. The two are at each other’s throats and essentially throwing their armies at each other in a mad dash for power. Our brave warriors managed to repel them to the very end at which Mrs. Baver wiped them all out and removed them.
It was terrifying.
The incursion started out with the Baneful King flooding his armies into the world. They all dropped odd items and books… The books each referred to something.
The first is of hell.
He reigns over demons.
The second, the executioner.
She takes what she wants.
The third is a sinner.
Not of his own voalition.
The fourth a craftsman.
He lives within his forge.
The fifth his personal guard.
A man of true honor.
They seem to be detailing people of a sort. But who?
After a while, Baver appeared and destroyed the Baneful King’s army with her own. She proceeded to taunt him, calling him nothing more than a child. The Baneful King, unphased, simply told Mrs. Baver that her time is coming. Players fought and fought, but to no avail, they failed in the end.
If you want so see this chapter continued, make sure you return next Sunday, April 2nd for a Massive event of the likes you’ve never seen before.
Have a Massive Day!
If one were to zigzag though the city, it might take them quite some time to locate the small plaza that seems to not keep up with the architecture around it. Though in reality, the Scholar District encompasses much more than those outdated, teal roofs., stretching from the Azure Spire, all the way to the wall separating it from the New Ithanian District.
Due to it’s massive and arbitrary size, it’s hard to pin down a similar structure to the buildings. In originality, the Scholar District was made up of buildings primarily stonework and colourful windows, featuring blue roofs as well. However, expansions were made, and architecture changed, with the district being littered with all kinds of different buildings, leaving the original plaza rather behind. Some utilizing warm bricks, some coloured walls, and some with mainly wooden structures. This is certainly leagues different than most other districts, which generally have a uniform set of materials and objects used in their structural makeup. The typical cobbled roads are the only ones throughout the district, as expected. That being said, the district is rather plain in this regard. A few sparse water features makeup some plazas, such as in front of the Azure Spire, while other roads simply just keep going to the next house. Deeper in the northernmost portion of the district, you can see bountiful colours of banners hanging across alleyways, or shop carts littering the roads, but unfortunately this isn’t synonymous with the rest of the area.
For the citizens, this is a rather common place to live, much like the main district would be. The majority of the buildings stretching across the district as residences for the middle class, with really no exception beyond the rare business or governmental building. Crime is about as normal as can be here, due to the district’s rather uncanny ability to be overlooked in its importance, though guards patrol normally as they would. Many question why it’s actually called the scholar’s district, nothing about the areas gives away the people living there are somehow more intelligent than in other areas of the city. However, it’s a question rather ignored, as the people living here are more focused on their day-to-day, rather than investigative questions of the reasoning for the naming for the district.
Notable landmarks are where this area begins to shine however. Outpacing the outdated buildings, the boring nature of it, and the calmness, is the Azure Spire. A behemoth of a buildings, the Spire stretches high as the eye can see, and the occupants inside doing their work to counteract some of the most powerful mages this city has seen. People living closest to the Azure Spire can even hear the screams and pleas of mages, which must account for why the rent is rather normal for even the nicest homes around it. The Merchant Guild building is also featured just barely at the fringe of the district. Business owners and burghers alike come and go from the large complex, all doing what they can for the overall success of their shops.
- To mages, this might just be the most avoided district, due to the Azure Spire being housed in the heart of the area.
- It’s common for people to confuse portions of this district with the Main or Commerce, due to similar architecture.
- Guard Patrols are as commonplace as they would any area, resulting in a pretty normal crime rate around the residences. However, the closer to the Azure Spire one gets, crime tends to dwindle off for obvious reasons.